public override void LoadContent() { base.LoadContent(); AudioManager.Initialize(_contentManager); screenManager.ClearColor = Color.Black; _title = new Sprite("Title", (int)GameSettings.ScreenWidth / 2 - 512, 64 + 32, new Rectangle(0, 0, 1024, 128), 1); Add(_title); SpriteFont font = _contentManager.Load <SpriteFont>("HealthFont"); _mainMenu = new MenuSystem(font, "", new Vector2(GameSettings.ScreenWidth / 2 - ((font.MeasureString("Play Local Multiplayer").X / 2)), _title.position.Y + 256), true); _mainMenu.MenuItemColor = Color.White; _mainMenu.AddItem("Play Local Multiplayer"); _mainMenu.AddItem("Quit Game"); _mainMenu.ToggleTitle(); _mainMenu.ItemOffSetY *= 2; _mainMenu.Center(new Rectangle(0, 0, (int)GameSettings.ScreenWidth, (int)GameSettings.ScreenHeight), true, false); screenManager.Game.IsMouseVisible = false; }