public void SelectFaction(Faction faction) { IGuiService service = Services.GetService <IGuiService>(); if (service != null) { MenuNewGameScreen guiPanel = service.GetGuiPanel <MenuNewGameScreen>(); if (guiPanel != null) { guiPanel.SelectFaction(this.EmpireIndex, faction); } } }
private bool FocusOutGameConsolePanel() { MenuNewGameScreen guiPanel = base.GetGuiPanel <MenuNewGameScreen>(); return((guiPanel != null || guiPanel.IsVisible) && guiPanel.FocusOutGameConsolePanel()); }
public void Bind(global::Session session, int empireIndex, MenuNewGameScreen parent) { this.Session = session; this.EmpireIndex = empireIndex; }