public void InitializeUI(Game.Player myPlayer, Game.Player opponentPlayer) { SetOpponentPlayerPanel(opponentPlayer); SetMyPlayerPanel(myPlayer); submitCommands.Deactivate(); backToPresent.Deactivate(); stepBackButton.Deactivate(); stepForwardButton.Deactivate(); robotButtonContainer.SetButtons(true); commandButtonContainer.SetButtons(false); directionButtonContainer.SetButtons(false); }