/// <summary> /// 添加MenuFunctionPoint表行数据(如主键为非自增型字段,则自行修改代码) /// </summary> /// <param name="menufunctionpointdata">数据集对象</param> /// <param name="menufunctionpoint">实体对象</param> public void AddRow(ref MenuFunctionPointData menufunctionpointdata, EntityMenuFunctionPoint menufunctionpoint) { #region DataRow dr = menufunctionpointdata.Tables[0].NewRow(); menufunctionpointdata.Assign(dr, MenuFunctionPointData.functionId, menufunctionpoint.functionId); menufunctionpointdata.Assign(dr, MenuFunctionPointData.menuId, menufunctionpoint.menuId); menufunctionpointdata.Assign(dr, MenuFunctionPointData.functionPointName, menufunctionpoint.functionPointName); menufunctionpointdata.Assign(dr, MenuFunctionPointData.eventName, menufunctionpoint.eventName); menufunctionpointdata.Assign(dr, MenuFunctionPointData.sort, menufunctionpoint.sort); menufunctionpointdata.Assign(dr, MenuFunctionPointData.remark, menufunctionpoint.remark); menufunctionpointdata.Assign(dr, MenuFunctionPointData.usable, menufunctionpoint.usable); menufunctionpointdata.Tables[0].Rows.Add(dr); #endregion }
/// <summary> /// 编辑menufunctionpointdata数据集中指定的行数据 /// </summary> /// <param name="menufunctionpointdata">数据集对象</param> /// <param name="menufunctionpoint">实体对象</param> public void EditRow(ref MenuFunctionPointData menufunctionpointdata, EntityMenuFunctionPoint menufunctionpoint) { #region if (menufunctionpointdata.Tables[0].Rows.Count <= 0) { menufunctionpointdata = this.getData(menufunctionpoint.functionId); } DataRow dr = menufunctionpointdata.Tables[0].Rows.Find(new object[1] { menufunctionpoint.functionId }); menufunctionpointdata.Assign(dr, MenuFunctionPointData.functionId, menufunctionpoint.functionId); menufunctionpointdata.Assign(dr, MenuFunctionPointData.menuId, menufunctionpoint.menuId); menufunctionpointdata.Assign(dr, MenuFunctionPointData.functionPointName, menufunctionpoint.functionPointName); menufunctionpointdata.Assign(dr, MenuFunctionPointData.eventName, menufunctionpoint.eventName); menufunctionpointdata.Assign(dr, MenuFunctionPointData.sort, menufunctionpoint.sort); menufunctionpointdata.Assign(dr, MenuFunctionPointData.remark, menufunctionpoint.remark); menufunctionpointdata.Assign(dr, MenuFunctionPointData.usable, menufunctionpoint.usable); #endregion }