/// <summary>
 /// 添加MenuFunctionPoint表行数据(如主键为非自增型字段,则自行修改代码)
 /// </summary>
 /// <param name="menufunctionpointdata">数据集对象</param>
 /// <param name="menufunctionpoint">实体对象</param>
 public void AddRow(ref MenuFunctionPointData menufunctionpointdata, EntityMenuFunctionPoint menufunctionpoint)
 {
     #region
     DataRow dr = menufunctionpointdata.Tables[0].NewRow();
     menufunctionpointdata.Assign(dr, MenuFunctionPointData.functionId, menufunctionpoint.functionId);
     menufunctionpointdata.Assign(dr, MenuFunctionPointData.menuId, menufunctionpoint.menuId);
     menufunctionpointdata.Assign(dr, MenuFunctionPointData.functionPointName, menufunctionpoint.functionPointName);
     menufunctionpointdata.Assign(dr, MenuFunctionPointData.eventName, menufunctionpoint.eventName);
     menufunctionpointdata.Assign(dr, MenuFunctionPointData.sort, menufunctionpoint.sort);
     menufunctionpointdata.Assign(dr, MenuFunctionPointData.remark, menufunctionpoint.remark);
     menufunctionpointdata.Assign(dr, MenuFunctionPointData.usable, menufunctionpoint.usable);
     menufunctionpointdata.Tables[0].Rows.Add(dr);
     #endregion
 }
 /// <summary>
 /// 编辑menufunctionpointdata数据集中指定的行数据
 /// </summary>
 /// <param name="menufunctionpointdata">数据集对象</param>
 /// <param name="menufunctionpoint">实体对象</param>
 public void EditRow(ref MenuFunctionPointData menufunctionpointdata, EntityMenuFunctionPoint menufunctionpoint)
 {
     #region
     if (menufunctionpointdata.Tables[0].Rows.Count <= 0)
     {
         menufunctionpointdata = this.getData(menufunctionpoint.functionId);
     }
     DataRow dr = menufunctionpointdata.Tables[0].Rows.Find(new object[1] {
         menufunctionpoint.functionId
     });
     menufunctionpointdata.Assign(dr, MenuFunctionPointData.functionId, menufunctionpoint.functionId);
     menufunctionpointdata.Assign(dr, MenuFunctionPointData.menuId, menufunctionpoint.menuId);
     menufunctionpointdata.Assign(dr, MenuFunctionPointData.functionPointName, menufunctionpoint.functionPointName);
     menufunctionpointdata.Assign(dr, MenuFunctionPointData.eventName, menufunctionpoint.eventName);
     menufunctionpointdata.Assign(dr, MenuFunctionPointData.sort, menufunctionpoint.sort);
     menufunctionpointdata.Assign(dr, MenuFunctionPointData.remark, menufunctionpoint.remark);
     menufunctionpointdata.Assign(dr, MenuFunctionPointData.usable, menufunctionpoint.usable);
     #endregion
 }