Exemple #1
0
    // Start is called before the first frame update
    void Start()
    {
        playBtn     = transform.Find("Play_Button").GetComponent <Button>();
        loadBtn     = transform.Find("Load_Button").GetComponent <Button>();
        exitBtn     = transform.Find("Exit_Button").GetComponent <Button>();
        settingsBtn = transform.Find("Settings_Button").GetComponent <Button>();

        playBtn.onClick.AddListener(Play);
        loadBtn.onClick.AddListener(Load);
        exitBtn.onClick.AddListener(Exit);
        settingsBtn.onClick.AddListener(Settings);
        MenuChange.ChangeMenu(MenuChange.Menu.MainMenu);
    }
    public void PlayGame()
    {
        if (planetName.text != "" || planetName.text != null)
        {
            PlanetInfo.name = planetName.text;
        }



        if (planetName.text == "" || planetName.text == null)
        {
            messageBox.showError("Enter Planet Name");
        }
        else
        {
            //SceneManager.LoadScene("test");
            MenuChange.ChangeMenu(MenuChange.Menu.CreatureMenu);
        }
    }
 void Back()
 {
     MenuChange.ChangeMenu(MenuChange.Menu.PlanetMenu);
 }
Exemple #4
0
 void Play()
 {
     MenuChange.ChangeMenu(MenuChange.Menu.PlanetMenu);
 }
 void Back()
 {
     MenuChange.ChangeMenu(MenuChange.Menu.MainMenu);
 }