protected void OnClickListener(GameObject gob) { MenuBtns btnid = (MenuBtns)UIEventListener.Get(gob).parameter; switch (btnid) { case MenuBtns.OpenListBtn: OnClickOpenListBtn(); break; case MenuBtns.ChangeRoomBtn: OnClickChangeRoomBtn(); break; case MenuBtns.SettingBtn: OnClickSettingBtn(); break; case MenuBtns.QuitBtn: QuitGame(); break; case MenuBtns.CloseListBtn: CloseListView(); break; case MenuBtns.CloseSettingViewBtn: OnClickCloseSettingViewBtn(); break; } }
protected void OnClickListener(GameObject gob) { MenuBtns btnid = (MenuBtns)UIEventListener.Get(gob).parameter; switch (btnid) { case MenuBtns.OpenListBtn: OnClickOpenListBtn(); break; case MenuBtns.ChangeRoomBtn: OnClickChangeRoomBtn(); break; case MenuBtns.SettingBtn: OnClickSettingBtn(); break; case MenuBtns.QuitBtn: QuitGame(); break; case MenuBtns.CloseListBtn: CloseListView(); break; case MenuBtns.CloseSettingViewBtn: OnClickCloseSettingViewBtn(); break; case MenuBtns.HistoryBtn: OnClickHistoryBtn(); break; case MenuBtns.DismissRoom: DismissRoom(); break; case MenuBtns.CloseHistoryBtn: YxDebug.Log("关闭查看历史战绩界面"); break; case MenuBtns.RuleBtn: OnClickRuleBtn(); break; } }