public void Flush(bool force = false) { force |= FForceOnNextFlush; FForceOnNextFlush = false; FStreams.Flush(force); foreach (var stream in this) { stream.Flush(force); } }
public bool Sync() { IsChanged = FStreams.Sync(); foreach (var stream in FStreams) { IsChanged |= stream.Sync(); } // Acknowledge the change FStreams.Flush(); return(IsChanged); }
public virtual void Flush(bool force = false) { FStream.Flush(force); }
public void Flush(bool force = false) { FIOStream.Flush(force); }