static Core() { webClient = new WebClient(); webClient.Headers.Add("User-Agent", "Unity web player"); AssemblyGenerationNeeded = MelonLaunchOptions.Il2CppAssemblyGenerator.ForceRegeneration; GameAssemblyPath = Path.Combine(MelonUtils.GameDirectory, "GameAssembly.dll"); ManagedPath = string.Copy(MelonUtils.GetManagedDirectory()); BasePath = Path.GetDirectoryName(typeof(Core).Assembly.Location); }
static Core() { ServicePointManager.Expect100Continue = true; ServicePointManager.SecurityProtocol = SecurityProtocolType.Ssl3 | SecurityProtocolType.Tls | SecurityProtocolType.Tls11 | SecurityProtocolType.Tls12 | (SecurityProtocolType)3072; webClient = new WebClient(); webClient.Headers.Add("User-Agent", "Unity web player"); AssemblyGenerationNeeded = MelonLaunchOptions.Il2CppAssemblyGenerator.ForceRegeneration; GameAssemblyPath = Path.Combine(MelonUtils.GameDirectory, "GameAssembly.dll"); ManagedPath = string.Copy(MelonUtils.GetManagedDirectory()); BasePath = Path.GetDirectoryName(typeof(Core).Assembly.Location); }