private static int PreStart() { if (!MelonUtils.IsGameIl2Cpp()) { GameVersionHandler.Setup(); } MelonHandler.OnApplicationEarlyStart(); return(MelonStartScreen.LoadAndRun(Il2CppGameSetup)); }
private static int PreStart() { MelonHandler.OnApplicationEarlyStart(); return(MelonStartScreen.LoadAndRun(Il2CppGameSetup)); }