private static void CheckForSceneInitialized() { if (HasFinishedLoading) { MelonHandler.OnLevelWasInitialized(LastSceneIndex); HasFinishedLoading = false; } }
private static void CheckForSceneInitialized() { if (HasFinishedLoading) { MelonHandler.OnLevelWasInitialized(LastSceneIndex); HasFinishedLoading = false; } }