void checkInput()
    {
        if (Input.GetKeyDown("return"))
        {
            Debug.Log("DETECTED");

            PauseMenu.SetActive(true);
            defualtActiveButtonOnPause.Select();
            myPlayer.GetComponent <Megaman>().canInput = false;
            updateUI();
            Time.timeScale = 0f;
        }
    }
Exemple #2
0
 private void Start()
 {
     health = megaman.GetComponent <Health>();
     image  = GetComponent <Image>();
 }