void checkInput() { if (Input.GetKeyDown("return")) { Debug.Log("DETECTED"); PauseMenu.SetActive(true); defualtActiveButtonOnPause.Select(); myPlayer.GetComponent <Megaman>().canInput = false; updateUI(); Time.timeScale = 0f; } }
private void Start() { health = megaman.GetComponent <Health>(); image = GetComponent <Image>(); }