/// <summary>
 /// Error logging
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void Player_Error(object sender, MediaPlayer.ErrorEventArgs e)
 {
     //playback error
     Log.Debug(LoadRSS.AppName, "Error in playback resetting: " + e.What);
     //this will clean up and reset properly.
     StopPlayer();
 }
Exemple #2
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        public async void OnPlayError(object sender, MediaPlayer.ErrorEventArgs e)
        {
            //lock (__syncRoot)
            var _mutex = new AsyncLock();

            using (_mutex.Lock(StopToken))
            {
                var wasPlaying    = IsPlaying;
                var wasPaused     = IsPaused;
                var wasAtLocation = CurrentLocation;

                var s = $"Who: {e.Mp}/{this.Name}, what: {e.What}, also: {e.Extra}.  There are {SFX.NumberOfMediaPlayersCreated} media players in residence.";
                Log.Error("SFX|Error", s);

                //Deactivate();
                //__invalidate(); // Suspend all other operations on the current target.
                Invalidate();

                return; // Debugging!

                // Let's try a full restart of the sound in question instead - as long as it hasn't already been tried.
                // For now, a given effect only gets one such chance, until I see if it works.
                if (!_alreadyInErrorState)
                {
                    _retries++;
                    _alreadyInErrorState = Res.Random < 0.1; // Check a few times in succession, maybe it'll work?  Definitely it's time dependent.
                    await Task.Delay(50);

                    Activate();
                    _effect = await _effect.EnsureValidAsync(__syncRoot, Name); // A triple-check that it's valid before we proceed.

                    if (wasAtLocation > 0)
                    {
                        SeekTo(wasAtLocation);
                    }
                    if (wasPlaying)
                    {
                        Play();
                    }
                    if (wasPaused)
                    {
                        Pause();
                    }
                    //e.Handled = true;
                    //await WhenFinishedPlaying.ContinueWith((t) => { _alreadyInErrorState = false; }, TaskContinuationOptions.NotOnFaulted);
                }
                else
                {
                    Log.Error("SFX|Error", $"Sound effect {Name} tried again, for the {_retries}th time, and it still threw.  Count 'im out.");
                    _retries             = 0;
                    _alreadyInErrorState = false;
                }
            }
        }
 private void VideoView_Error(object sender, MediaPlayer.ErrorEventArgs e)
 {
     Element.OnPlayError(sender, new VideoPlayer.PlayErrorEventArgs(e.What.ToString()));
 }
Exemple #4
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 private void Player_Error(object sender, MediaPlayer.ErrorEventArgs e)
 {
     this.ShowListViewMessage($"Error on playback: {e.What}");
 }
Exemple #5
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 private void OnMusicError(object o, MediaPlayer.ErrorEventArgs args)
 {
     musicMediaEvents.Enqueue(new SoundMusicEventNotification(SoundMusicEvent.ErrorOccurred, args));
 }
 /// <summary>
 /// Called when the video player fails.
 /// </summary>
 /// <param name="sender">The sender.</param>
 /// <param name="errorEventArgs">The <see cref="MediaPlayer.ErrorEventArgs"/> instance containing the event data.</param>
 private void OnError(object sender, MediaPlayer.ErrorEventArgs errorEventArgs)
 {
     _timer?.Stop();
     Status = MediaPlayerStatus.Error;
 }
 private void Element_Error(object sender, MediaPlayer.ErrorEventArgs e)
 {
     Element?.OnMediaErrorOccurred(e.What.ToString());
 }
Exemple #8
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 void _player_Error(object sender, MediaPlayer.ErrorEventArgs e)
 {
     OnError(sender as MediaPlayer, e.What, e.Extra);
 }
Exemple #9
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 static void mp_Error(object sender, MediaPlayer.ErrorEventArgs e)
 {
     e.Mp.Release();
     e.Handled = false;
 }
Exemple #10
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 void Player_Error(object sender, MediaPlayer.ErrorEventArgs e)
 {
     Thread.Pool.RunAction(() => Ended.TrySetException(new Exception("Failed to play audio > " + e.What)));
 }
 private void OnError(object sender, MediaPlayer.ErrorEventArgs e)
 {
     isPrepared = false;
     videoView.StopPlayback();
 }
Exemple #12
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 private async void _player_Error(object sender, MediaPlayer.ErrorEventArgs e)
 {
     Debug.WriteLine("-------_player_Error " + e.What);
     isInitialize = false;
 }
Exemple #13
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 void Player_Error(object sender, MediaPlayer.ErrorEventArgs e)
 {
     System.Diagnostics.Debug.WriteLine($"Player error: {e}");
 }