Exemple #1
0
 public static void Load()
 {
     Gapcloser.OnGapcloser            += Gapcloser_OnGapCloser;
     Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;
     Orbwalker.OnPostAttack           += Orbwalker_OnPostAttack;
     Obj_AI_Base.OnBasicAttack        += Obj_Ai_Base_OnBasicAttack;
     Obj_AI_Base.OnProcessSpellCast   += Obj_AI_Base_OnProcessSpell;
     Obj_AI_Base.OnBuffGain           += Obj_AI_Base_OnBuffGain;
     Obj_AI_Base.OnSpellCast          += Obj_AI_Base_OnSpellCast;
     GameObject.OnCreate += GameObject_OnCreate;
     Game.OnTick         += Game_OnTick;
     Game.OnUpdate       += Game_OnUpdate;
     Player.OnIssueOrder += Player_OnIssueOrder;
     Drawing.OnDraw      += OnDraw;
     Mechanics.LoadFlash();
     Traps.Load();
     Turrets.Load();
     Evade.EvadeHelper.OnLoad();
 }