Exemple #1
0
 /*
  *  Build randomized mech from parameters
  *  - Mech Tier
  *  - Weapon Type Bias
  *  - Range Bias
  *  - Weapon Tier Bias
  */
 public void BuildRandomMech(MechTables table, int mechTier, int AmmoTypeBias, int tierBias, bool modForGame, bool asPlayer, bool asEnemy)
 {
 }
Exemple #2
0
	void Awake()
	{
		_instance = this;
	}