/* * private string TranslatePresence (McPresence p) * { * string translated = null; * switch (p) { * case McPresence.Available: * translated = "Available"; * break; * case McPresence.Away: * translated = "Away"; * break; * case McPresence.DoNotDisturb: * translated = "Do Not Disturb"; * break; * case McPresence.ExtendedAway: * translated = "Extended Away"; * break; * case McPresence.Hidden: * translated = "Hidden"; * break; * case McPresence.Offline: * translated = "Offline"; * break; * case McPresence.Unset: * translated = "Unset"; * break; * } * * return translated; * } * * private string TranslateStatus (McStatus s) * { * string translated = null; * * switch (s) { * case McStatus.Connected: * translated = "Connected"; * break; * case McStatus.Connecting: * translated = "Connecting"; * break; * case McStatus.Disconnected: * translated = "Disconnected"; * break; * } * * return translated; * } */ public void Initialize() { IMissionControl mc = bus.GetObject <IMissionControl> (Constants.MISSIONCONTROL_IFACE, new ObjectPath(Constants.MISSIONCONTROL_PATH)); if (mc == null) { Console.WriteLine(MSG_PREFIX + "Unable to find MissonControl interface."); return; } string[] conn; conn = mc.GetOnlineConnections(); for (int i = 0; i < conn.Length; i++) { McStatus conn_status = mc.GetConnectionStatus(conn[i]); string bus_name; ObjectPath op; mc.GetConnection(conn[i], out bus_name, out op); string account = mc.GetAccountForConnection(op.ToString()); Console.WriteLine(MSG_PREFIX + "Account Name: {0}", conn[i]); Console.WriteLine(MSG_PREFIX + "Connection status: {0}", conn_status.ToString()); Console.WriteLine(MSG_PREFIX + "Object Path: {0}", op.ToString()); Console.WriteLine(MSG_PREFIX + "GetAccountForConnection: {0}", account); } McPresence presence = mc.GetPresence(); McPresence presence_actual = mc.GetPresenceActual(); string message = mc.GetPresenceMessage(); string message_actual = mc.GetPresenceMessageActual(); Console.WriteLine(MSG_PREFIX + "Presence Information"); Console.WriteLine(MSG_PREFIX + "Presence: {0}", presence.ToString()); Console.WriteLine(MSG_PREFIX + "Actual Presence: {0}", presence_actual.ToString()); Console.WriteLine(MSG_PREFIX + "Presence Message: {0}", message); Console.WriteLine(MSG_PREFIX + "Actual Presence Message: {0}", message_actual); mc.PresenceChanged += OnPresenceChanged; mc.AccountStatusChanged += OnAccountStatusChanged; Timer timer = new Timer(); timer.Interval = 30000; // hang around for 10 seconds to test signals timer.Elapsed += new ElapsedEventHandler(Disconnect); timer.Start(); while (running) { bus.Iterate(); } Console.WriteLine(MSG_PREFIX + "Testing complete."); }
private void OnAccountStatusChanged(McStatus status, McPresence presence, ConnectionStatusReason reason, string account_id) { Console.WriteLine(MSG_PREFIX + "OnAccountStatusChanged: status {0}, presence {1}, account {2}", status.ToString(), presence.ToString(), account_id); //System.Threading.Thread.Sleep (5000); for (long i = 0; i < 1000000000; i++) { } Console.WriteLine(MSG_PREFIX + "Done looping"); }
private void OnAccountStatusChanged(McStatus status, McPresence presence, ConnectionStatusReason reason, string account_id) { Console.WriteLine(MSG_PREFIX + "OnAccountStatusChanged: status {0}, presence {1}, reason {2}, " + "account_id {3}", status, presence, reason, account_id); }
private void OnAccountStatusChanged(McStatus status, McPresence presence, ConnectionStatusReason reason, string account_id) { Console.WriteLine (MSG_PREFIX + "OnAccountStatusChanged: status {0}, presence {1}, reason {2}, " + "account_id {3}", status, presence, reason, account_id); }
private void OnPresenceChanged(McPresence p, string msg) { Console.WriteLine(MSG_PREFIX + "Presence Changed to {0}", p.ToString()); Console.WriteLine(MSG_PREFIX + "Presence Message Changed to {0}", msg); }