void MainLoop() { if (!nxt.IsMotorControlRunning()) { nxt.StartMotorControl(); } if (MoveState && !jump) { if (currentDir != USSDirection.Straight) { USS_Direct(USSDirection.Straight); } motors.Run(100, Convert.ToByte(Convert.ToInt16(textBox2.Text)), 0); MA++; System.Threading.Thread.Sleep(1000); return; } USS_Direct(USSDirection.Right); if (MoveState) { motors.Run(100, Convert.ToByte(Convert.ToInt16(textBox5.Text)), Convert.ToSByte(Convert.ToInt16(textBox4.Text))); System.Threading.Thread.Sleep(1000); USS_Direct(USSDirection.Straight); jump = false; return; } else { USS_Direct(USSDirection.Left); if (MoveState) { motors.Run(100, Convert.ToByte(Convert.ToInt16(textBox5.Text)), Convert.ToSByte(Convert.ToInt16(textBox3.Text))); System.Threading.Thread.Sleep(1000); USS_Direct(USSDirection.Straight); jump = false; return; } else { jump = true; for (uint i = MA; i > 0; i--) { motors.Run(-100, 229, 0); System.Threading.Thread.Sleep(800); } return; } } }
private void button_forward_Click(object sender, EventArgs e) { //Run both motors if (isConnectedToBrick) { if (RB_McRXE.Checked) { McMotorPair.Run(50, 180, 0); } else { motorB.Run(50, 180); motorC.Run(50, 100); } } }
public void Run(double units) { _motorSync.Run(Config.RunPower, 0, 0); }