/// <summary>Invokes all the listeners to the specified <see cref="T:TaleWorlds.CampaignSystem.MbEvent`3}" />.</summary>
 /// <typeparam name="T1">The type of the first event argument.</typeparam>
 /// <typeparam name="T2">The type of the second event argument.</typeparam>
 /// <typeparam name="T3">The type of the third event argument.</typeparam>
 /// <param name="instance">An instance of <see cref="T:TaleWorlds.CampaignSystem.MbEvent`3}" /> to call "Invoke" against.</param>
 /// <param name="arg1">Fist argument of the event.</param>
 /// <param name="arg2">Second argument of the event.</param>
 /// <param name="arg3">Third argument of the event.</param>
 /// <remarks>
 /// This is accomplished by calling a delegate on the private method called "Invoke" of the <see cref="T:TaleWorlds.CampaignSystem.MbEvent`3}" />,
 /// which guarantees fast and native execution.
 /// </remarks>
 public static void Invoke <T1, T2, T3>(this MbEvent <T1, T2, T3> instance, T1 arg1, T2 arg2, T3 arg3)
 {
     MbEvent3InvokeHandler <T1, T2, T3> .Invoke(instance, arg1, arg2, arg3);
 }
Exemple #2
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 internal void OnRelationShift(Hero baseHero, Hero otherHero, SegmentalFractionalScore fractionalScore)
 {
     MbEvent3InvokeHandler <Hero, Hero, SegmentalFractionalScore> .deInvoke(Instance._relationShift, baseHero, otherHero, fractionalScore);
 }