/// <summary>
        /// Solves this instance.
        /// </summary>
        public void Solve()
        {
            string cmd  = SettingsManager.ReadSetting(SettingName.SearchAlgorithm);
            string ip   = SettingsManager.ReadSetting(SettingName.IP);
            int    port = int.Parse(SettingsManager.ReadSetting(SettingName.Port));

            Communicator c = new Communicator(ip, port);

            cmd = string.Format("solve {0} {1}", Maze.Name, cmd);
            c.SendMessage(cmd);
            cmd = c.ReadMessage();
            c.Dispose();

            Message m = Message.FromJSON(cmd);

            if (m.MessageType != MessageType.CommandResult)
            {
                return;
            }

            CommandResult res = CommandResult.FromJSON(m.Data);

            if (res.Command != Command.Solve)
            {
                return;
            }

            solving = true;
            MazeSolution sol = MazeSolution.FromJSON(res.Data);

            new Task(() => AnimateSolution(sol)).Start();
        }
Exemple #2
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        /// <summary>
        /// Solves this instance.
        /// </summary>
        public void Solve()
        {
            Connect();
            Writer.WriteLine("solve {0} {1}", maze.Name, defaultSearchAlgorithm);
            Writer.Flush();
            string answer = Reader.ReadLine();

            answer = answer.Replace("@", Environment.NewLine);
            Disconnect();
            MazeSolution ms = MazeSolution.FromJSON(answer);

            RunSolveTask(ms.SolutionString);
        }