Exemple #1
0
    void Start()
    {
        BehindCollisionFlag = false;
        timer          = 0; // 5 seconds
        StopMoving     = false;
        TurnAroundFlag = false;
        mazesheep      = gameObject.GetComponent <MazeSheepAI>();

        anim = GetComponent <Animator>();
        if (anim == null)
        {
            Debug.Log("Animator could not be found");
        }
    }
 void Start()
 {
     FrontCollisionFlag = false;
     StopMoving         = false;
     mazesheep          = gameObject.GetComponent <MazeSheepAI>();
 }