private IMatrixService InitializeMatrixService()
        {
            var martixService = new MatrixService();

            var matrixWidthX  = 3;
            var matrixHeightY = 3;
            var inputArgsStr  = $"{matrixWidthX}, {matrixHeightY}";

            martixService.GetMatrixDimensions(inputArgsStr);

            var rowStr1 = "000";
            var rowStr2 = "111";
            var rowStr3 = "000";

            martixService.CreateMatrixRow(rowStr1);
            martixService.CreateMatrixRow(rowStr2);
            martixService.CreateMatrixRow(rowStr3);

            var gameConditionsStr = "1,0,10";

            martixService.GetGameConditions(gameConditionsStr);
            martixService.RecalculateMatrixNRounds();

            return(martixService);
        }