private IMatrixService InitializeMatrixService() { var martixService = new MatrixService(); var matrixWidthX = 3; var matrixHeightY = 3; var inputArgsStr = $"{matrixWidthX}, {matrixHeightY}"; martixService.GetMatrixDimensions(inputArgsStr); var rowStr1 = "000"; var rowStr2 = "111"; var rowStr3 = "000"; martixService.CreateMatrixRow(rowStr1); martixService.CreateMatrixRow(rowStr2); martixService.CreateMatrixRow(rowStr3); var gameConditionsStr = "1,0,10"; martixService.GetGameConditions(gameConditionsStr); martixService.RecalculateMatrixNRounds(); return(martixService); }