Exemple #1
0
        public dynamic[] ProcessImage2(dynamic[] input)
        {
            //Turn the input vector into a matrix
            //This matrix represents the image
            MatrixData pixelMatrix = input.GetReShapedMatrix(19);

            //Get the emboss edge
            pixelMatrix = pixelMatrix.GetEmbossEdge();

            //Apply with hist EQ function
            pixelMatrix = pixelMatrix.HistEQ();

            //Crop 1 pixel off the edge of the image
            //this results in a 17x17 image
            pixelMatrix = pixelMatrix.CropEdges(1);

            //reduce the size of the image to 16x16 by removing
            // a random pixel from each row and column
            pixelMatrix = pixelMatrix.ReduceDimensionByOne(0).ReduceDimensionByOne(1);

            //Blur the image
            pixelMatrix = pixelMatrix.ApplyConvolutionFilter(blurFilter);

            //Reduce the 16x16 image to 8x8 using a custom downsampling algorithm
            pixelMatrix = pixelMatrix.DownScale(2);

            //Clamp the output matrix values between 0 and 255
            pixelMatrix = pixelMatrix.Clamp(0, 255);

            //return the pixel matrix as a vector
            // the size of this vector will be 36 (6x6)
            return(pixelMatrix.GetVectorizedMatrix());
        }
Exemple #2
0
        public dynamic[] ProcessImage1(dynamic[] input)
        {
            //Turn the input vector into a matrix
            //This matrix represents the image
            MatrixData pixelMatrix = input.GetReShapedMatrix(19);

            //Sharpen the image
            pixelMatrix = pixelMatrix.ApplyConvolutionFilter(sharpenFilter);

            //Apply the SobelEdge filter
            pixelMatrix = pixelMatrix.GetSobelEdge();

            //reduce the size of the image to 18x18 by removing
            // a random pixel from each row and column
            pixelMatrix = pixelMatrix.ReduceDimensionByOne(0).ReduceDimensionByOne(1);

            //Blur the image
            pixelMatrix = pixelMatrix.ApplyConvolutionFilter(blurFilter);

            //Reduce the 18x18 image to 6x6 using a custom downsampling algorithm
            pixelMatrix = pixelMatrix.Convert18To6Px();

            //Clamp the output matrix values between 0 and 255
            pixelMatrix = pixelMatrix.Clamp(0, 255);

            //return the pixel matrix as a vector
            // the size of this vector will be 36 (6x6)
            return(pixelMatrix.GetVectorizedMatrix());
        }
Exemple #3
0
        static void PI(int img)
        {
            System.Console.WriteLine(DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss.fff"));
            Image <Rgba32> image = Image.Load("data\\" + img + ".bmp");

            image.Mutate(ctx => ctx.Resize(image.Width / 8, image.Height / 8));

            double     ConversionFactor = 255 / (5 - 1);
            double     AverageValue;
            MatrixData m = new MatrixData(image.Width, image.Height);

            for (int r = 0; r < image.Width; r++)
            {
                for (int c = 0; c < image.Height; c++)
                {
                    AverageValue = (image[r, c].R + image[r, c].B + image[r, c].G) / 3;
                    double pv = ((AverageValue / ConversionFactor) + 0.5) * ConversionFactor;
                    if (pv < 200)
                    {
                        pv = 0;
                    }
                    m[r, c] = pv;
                }
            }

            m = m.HistEQ();
            int mp = (int)m.MeanIfPixel((s) => { return(s > 0); });

            for (int r = 0; r < image.Width; r++)
            {
                for (int c = 0; c < image.Height; c++)
                {
                    if (m[r, c] < mp)
                    {
                        m[r, c] = 0;
                    }
                }
            }
            m  = m.HistEQ();
            mp = (int)m.MeanIfPixel((s) => { return(s > 0); });
            m  = m.NormalizeAllBetween(mp, 255) * 255;

            m = m - vm;

            Tuple <int, int> centerBlob = new Tuple <int, int>(0, 0);
            Tuple <int, int> center     = new Tuple <int, int>(image.Width / 2, image.Height / 2);

            m = m.ToBinary(m.MeanIfPixel((s) => { return(s > 0); })).GetLargestBlob(ref centerBlob);
            System.Console.WriteLine(DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss.fff"));

            double         angle  = Math.Atan2(centerBlob.Item1 - center.Item2, centerBlob.Item1 - center.Item1) * (180 / Math.PI);
            double         dist   = Math.Abs(Math.Pow(centerBlob.Item1 - centerBlob.Item2, 2) + Math.Pow(center.Item1 - center.Item2, 2));
            List <dynamic> output = m.GetVectorizedMatrix().ToList();

            output.Add(angle);
            System.Console.WriteLine("image loaded");
        }
Exemple #4
0
        public dynamic[] ProcessImage4(dynamic[] input)
        {
            //Turn the input vector into a matrix
            //This matrix represents the image
            MatrixData pixelMatrix = input.GetReShapedMatrix(19);

            //reduce the size of the image to 18x18 by removing
            // a random pixel from each row and column
            pixelMatrix = pixelMatrix.ReduceDimensionByOne(0).ReduceDimensionByOne(1);


            //Reduce the 18x18 image to 6x6 using a custom downsampling algorithm
            pixelMatrix = pixelMatrix.Convert18To6Px(false);

            return(pixelMatrix.GetVectorizedMatrix());
        }