public void Test_PhotoTAN() { var PhotoCode = File.ReadAllText($"{AppDomain.CurrentDomain.BaseDirectory}\\..\\..\\assets\\matrixcode.txt"); var mCode = new MatrixCode(PhotoCode); mCode.CodeImage.SaveAsPng(File.OpenWrite(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "matrixcode.png"))); }
void Awake() { matrix = Resources.Load("Data/Code") as MatrixCode; GameObject sdReaderObj = (GameObject)Instantiate(Resources.Load("Prefabs/SaveDataReader")); sdReader = sdReaderObj.GetComponent <SaveDataReader>(); aReader = GetComponent <AbilityReader>(); }
public Form1() { InitializeComponent(); var PhotoCode = File.ReadAllText($"{Application.StartupPath}\\..\\..\\assets\\matrixcode.txt"); var mCode = new MatrixCode(PhotoCode); pictureBox1.Image = mCode.CodeImage; }
protected void Page_Load(object sender, EventArgs e) { var PhotoCode = File.ReadAllText(Path.Combine(Server.MapPath("~"), "matrixcode.txt")); var mCode = new MatrixCode(PhotoCode); byte[] imgBytes = ImageToByteArray(mCode.CodeImage); string imgString = Convert.ToBase64String(imgBytes); PhotoTANString = $"<img src=\"data:{mCode.ImageMimeType};base64,{imgString}\">"; }
public static MatrixCode Create(string pubKey, string serialno, string serverId, string eigentumsnr, string typcode) { var mc = new MatrixCode { PublicKey = pubKey, SerialNo = serialno, ServerId = serverId, TypCode = typcode, Eigentumsnummer = eigentumsnr }; return mc; }
static void Main(string[] args) { Console.Title = "The Matrix"; Console.SetWindowSize(WINDOW_WIDTH, WINDOW_HEIGHT + 1); Console.SetBufferSize(WINDOW_WIDTH, WINDOW_HEIGHT + 1); Console.CursorVisible = false; Console.Clear(); var green = new ColorSet((int)ConsoleColor.White, (int)ConsoleColor.Green, (int)ConsoleColor.DarkGreen); var blue = new ColorSet((int)ConsoleColor.White, (int)ConsoleColor.Blue, (int)ConsoleColor.DarkBlue); var red = new ColorSet((int)ConsoleColor.White, (int)ConsoleColor.Red, (int)ConsoleColor.DarkRed); var magenta = new ColorSet((int)ConsoleColor.White, (int)ConsoleColor.Magenta, (int)ConsoleColor.DarkMagenta); var yellow = new ColorSet((int)ConsoleColor.White, (int)ConsoleColor.Yellow, (int)ConsoleColor.DarkYellow); var cyan = new ColorSet((int)ConsoleColor.White, (int)ConsoleColor.Cyan, (int)ConsoleColor.DarkCyan); var gray = new ColorSet((int)ConsoleColor.White, (int)ConsoleColor.Gray, (int)ConsoleColor.DarkGray); MatrixCode matrix = new MatrixCode(WINDOW_WIDTH, WINDOW_HEIGHT, UpdateChar, new ColorSet[] { green, blue, red, magenta, yellow, cyan, gray }); matrix.Play(10); }