Exemple #1
0
 public override void SetDamage(float damage, MathOfUnits.AttackType typeAttack)
 {
     _HP = _mathOfUnits.MinusHP(_HP, _DEF, damage, typeAttack);
     if (_HP == 0)
     {
         Death();
     }
 }
Exemple #2
0
 public abstract void SetDamage(float damage, MathOfUnits.AttackType attackType);