public void ApplyBCards(IBattleEntity session, IBattleEntity caster = null) { Mate mate = session is Mate ? (Mate)session.GetSession() : null; Character character = session is Character ? (Character)session.GetSession() : null; switch ((BCardType.CardType)Type) { case BCardType.CardType.Buff: if (ServerManager.Instance.RandomNumber() < FirstData) { session?.BattleEntity.AddBuff(new Buff(SecondData, caster?.BattleEntity.Level ?? session.BattleEntity.Level)); } break; case BCardType.CardType.Move: if (character == null) { break; } character.LastSpeedChange = DateTime.Now; character.LoadSpeed(); character.Session.SendPacket(character.GenerateCond()); break; case BCardType.CardType.Summons: NpcMonster npcMonster = session.GetSession() is MapMonster mob ? mob.Monster : session.GetSession() is MapNpc npc ? npc.Npc : null; ConcurrentBag <ToSummon> summonParameters = new ConcurrentBag <ToSummon>(); switch ((AdditionalTypes.Summons)SubType) { case AdditionalTypes.Summons.Summons: for (int i = 0; i < FirstData; i++) { MapCell cell = session.GetPos(); cell.Y += (short)ServerManager.Instance.RandomNumber(-3, 3); cell.X += (short)ServerManager.Instance.RandomNumber(-3, 3); summonParameters.Add(new ToSummon((short)SecondData, cell, null, true, (byte)Math.Abs(ThirdData))); } EventHelper.Instance.RunEvent(new EventContainer(session.MapInstance, EventActionType.SPAWNMONSTERS, summonParameters)); break; case AdditionalTypes.Summons.SummonTrainingDummy: if (npcMonster != null && session.BattleEntity.OnHitEvents.All(s => s?.EventActionType != EventActionType.SPAWNMONSTERS)) { summonParameters.Add(new ToSummon((short)SecondData, session.GetPos(), null, true, (byte)Math.Abs(ThirdData))); session.BattleEntity.OnHitEvents.Add(new EventContainer(session.MapInstance, EventActionType.SPAWNMONSTERS, summonParameters)); } break; case AdditionalTypes.Summons.SummonUponDeathChance: case AdditionalTypes.Summons.SummonUponDeath: if (npcMonster != null && session.BattleEntity.OnDeathEvents.All(s => s?.EventActionType != EventActionType.SPAWNMONSTERS)) { for (int i = 0; i < FirstData; i++) { MapCell cell = session.GetPos(); cell.Y += (short)i; summonParameters.Add(new ToSummon((short)SecondData, cell, null, true, (byte)Math.Abs(ThirdData))); } session.BattleEntity.OnDeathEvents.Add(new EventContainer(session.MapInstance, EventActionType.SPAWNMONSTERS, summonParameters)); } break; default: break; } break; case BCardType.CardType.SpecialAttack: break; case BCardType.CardType.SpecialDefence: break; case BCardType.CardType.AttackPower: break; case BCardType.CardType.Target: break; case BCardType.CardType.Critical: break; case BCardType.CardType.SpecialCritical: break; case BCardType.CardType.Element: break; case BCardType.CardType.IncreaseDamage: break; case BCardType.CardType.Defence: break; case BCardType.CardType.DodgeAndDefencePercent: break; case BCardType.CardType.Block: break; case BCardType.CardType.Absorption: break; case BCardType.CardType.ElementResistance: break; case BCardType.CardType.EnemyElementResistance: break; case BCardType.CardType.Damage: break; case BCardType.CardType.GuarantedDodgeRangedAttack: break; case BCardType.CardType.Morale: break; case BCardType.CardType.Casting: break; case BCardType.CardType.Reflection: break; case BCardType.CardType.DrainAndSteal: break; case BCardType.CardType.HealingBurningAndCasting: var subtype = (AdditionalTypes.HealingBurningAndCasting)SubType; switch (subtype) { case AdditionalTypes.HealingBurningAndCasting.RestoreHP: case AdditionalTypes.HealingBurningAndCasting.RestoreHPWhenCasting: if (character != null) { int heal = FirstData; bool change = false; if (IsLevelScaled) { if (IsLevelDivided) { heal /= character.Level; } else { heal *= character.Level; } } if (character.Hp + heal < character.HpLoad()) { character.Hp += heal; character.Session?.CurrentMapInstance?.Broadcast(character.GenerateRc(heal)); change = true; } else { if (character.Hp != (int)character.HpLoad()) { character.Session?.CurrentMapInstance?.Broadcast( character.GenerateRc((int)(character.HpLoad() - character.Hp))); change = true; } character.Hp = (int)character.HpLoad(); } if (change) { character.Session?.SendPacket(character.GenerateStat()); } } if (mate != null) { int heal = FirstData; if (IsLevelScaled) { if (IsLevelDivided) { heal /= mate.Level; } else { heal *= mate.Level; } } if (mate.Hp + heal < mate.HpLoad()) { mate.Hp += heal; } else { mate.Hp = mate.HpLoad(); } } break; case AdditionalTypes.HealingBurningAndCasting.RestoreMP: if (character != null) { int heal = FirstData; bool change = false; if (IsLevelScaled) { if (IsLevelDivided) { heal /= character.Level; } else { heal *= character.Level; } } if (character.Mp + heal < character.MpLoad()) { character.Mp += heal; change = true; } else { if (character.Mp != (int)character.MpLoad()) { change = true; } character.Mp = (int)character.MpLoad(); } if (change) { character.Session?.SendPacket(character.GenerateStat()); } } if (mate != null) { int heal = FirstData; if (IsLevelScaled) { if (IsLevelDivided) { heal /= mate.Level; } else { heal *= mate.Level; } } if (mate.Mp + heal < mate.MpLoad()) { mate.Mp += heal; } else { mate.Mp = mate.MpLoad(); } } break; } break; case BCardType.CardType.HPMP: break; case BCardType.CardType.SpecialisationBuffResistance: break; case BCardType.CardType.SpecialEffects: break; case BCardType.CardType.Capture: if (session is MapMonster monsterToCapture && caster is Character hunter) { if (monsterToCapture.Monster.RaceType == 1 && (hunter.MapInstance.MapInstanceType == MapInstanceType.BaseMapInstance || hunter.MapInstance.MapInstanceType == MapInstanceType.TimeSpaceInstance)) { if (monsterToCapture.Monster.Level < hunter.Level) { if (monsterToCapture.CurrentHp < monsterToCapture.Monster.MaxHP / 2) { if (hunter.MaxMateCount > hunter.Mates.Count()) { // Algo int capturerate = 100 - (monsterToCapture.CurrentHp / monsterToCapture.Monster.MaxHP + 1) / 2; if (ServerManager.Instance.RandomNumber() <= capturerate) { if (hunter.Quests.Any(q => q.Quest.QuestType == (int)QuestType.Capture1 && q.Quest.QuestObjectives.Any(d => d.Data == monsterToCapture.MonsterVNum))) { hunter.IncrementQuests(QuestType.Capture1, monsterToCapture.MonsterVNum); return; } hunter.IncrementQuests(QuestType.Capture2, monsterToCapture.MonsterVNum); int level = monsterToCapture.Monster.Level - 15 < 1 ? 1 : monsterToCapture.Monster.Level - 15; Mate currentmate = hunter.Mates?.FirstOrDefault(m => m.IsTeamMember && m.MateType == MateType.Pet); if (currentmate != null) { currentmate.RemoveTeamMember(); // remove current pet hunter.MapInstance.Broadcast(currentmate.GenerateOut()); } monsterToCapture.MapInstance.DespawnMonster(monsterToCapture); NpcMonster mateNpc = ServerManager.Instance.GetNpc(monsterToCapture.MonsterVNum); mate = new Mate(hunter, mateNpc, (byte)level, MateType.Pet); hunter.Mates?.Add(mate); mate.RefreshStats(); hunter.Session.SendPacket($"ctl 2 {mate.PetId} 3"); hunter.MapInstance.Broadcast(mate.GenerateIn()); hunter.Session.SendPacket(hunter.GenerateSay( string.Format(Language.Instance.GetMessageFromKey("YOU_GET_PET"), mate.Name), 0)); hunter.Session.SendPacket(UserInterfaceHelper.Instance.GeneratePClear()); hunter.Session.SendPackets(hunter.GenerateScP()); hunter.Session.SendPackets(hunter.GenerateScN()); hunter.Session.SendPacket(hunter.GeneratePinit()); hunter.Session.SendPackets(hunter.Mates.Where(s => s.IsTeamMember) .OrderBy(s => s.MateType) .Select(s => s.GeneratePst())); } else { hunter.Session.SendPacket( UserInterfaceHelper.Instance.GenerateMsg( Language.Instance.GetMessageFromKey("CAPTURE_FAILED"), 0)); } } else { hunter.Session.SendPacket( UserInterfaceHelper.Instance.GenerateMsg( Language.Instance.GetMessageFromKey("MAX_MATES_COUNT"), 0)); } } else { hunter.Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg( Language.Instance.GetMessageFromKey("monsterToCapture_MUST_BE_LOW_HP"), 0)); } } else { hunter.Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg( Language.Instance.GetMessageFromKey("monsterToCapture_LVL_MUST_BE_LESS"), 0)); } } else { hunter.Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg( Language.Instance.GetMessageFromKey("monsterToCapture_CANNOT_BE_CAPTURED"), 0)); } } break; case BCardType.CardType.SpecialDamageAndExplosions: break; case BCardType.CardType.SpecialEffects2: break; case BCardType.CardType.CalculatingLevel: break; case BCardType.CardType.Recovery: break; case BCardType.CardType.MaxHPMP: break; case BCardType.CardType.MultAttack: break; case BCardType.CardType.MultDefence: break; case BCardType.CardType.TimeCircleSkills: break; case BCardType.CardType.RecoveryAndDamagePercent: break; case BCardType.CardType.Count: break; case BCardType.CardType.NoDefeatAndNoDamage: break; case BCardType.CardType.SpecialActions: if (character == null) { break; } if (SubType.Equals((byte)AdditionalTypes.SpecialActions.Hide)) { character.Invisible = true; character.Mates.Where(s => s.IsTeamMember).ToList().ForEach(s => character.Session.CurrentMapInstance?.Broadcast(s.GenerateOut())); character.Session.CurrentMapInstance?.Broadcast(character.GenerateInvisible()); } break; case BCardType.CardType.Mode: break; case BCardType.CardType.NoCharacteristicValue: break; case BCardType.CardType.LightAndShadow: break; case BCardType.CardType.Item: break; case BCardType.CardType.DebuffResistance: break; case BCardType.CardType.SpecialBehaviour: break; case BCardType.CardType.Quest: break; case BCardType.CardType.SecondSPCard: break; case BCardType.CardType.SPCardUpgrade: break; case BCardType.CardType.HugeSnowman: break; case BCardType.CardType.Drain: break; case BCardType.CardType.BossMonstersSkill: break; case BCardType.CardType.LordHatus: break; case BCardType.CardType.LordCalvinas: break; case BCardType.CardType.SESpecialist: break; case BCardType.CardType.FourthGlacernonFamilyRaid: break; case BCardType.CardType.SummonedMonsterAttack: break; case BCardType.CardType.BearSpirit: break; case BCardType.CardType.SummonSkill: break; case BCardType.CardType.InflictSkill: break; case BCardType.CardType.HideBarrelSkill: break; case BCardType.CardType.FocusEnemyAttentionSkill: break; case BCardType.CardType.TauntSkill: break; case BCardType.CardType.FireCannoneerRangeBuff: break; case BCardType.CardType.VulcanoElementBuff: break; case BCardType.CardType.DamageConvertingSkill: break; case BCardType.CardType.MeditationSkill: if (session.GetSession().GetType() == typeof(Character)) { if (SubType.Equals((byte)AdditionalTypes.MeditationSkill.CausingChance)) { if (ServerManager.Instance.RandomNumber() < FirstData) { if (character == null) { break; } if (SkillVNum.HasValue) { character.LastSkillCombo = DateTime.Now; Skill skill = ServerManager.Instance.GetSkill(SkillVNum.Value); Skill newSkill = ServerManager.Instance.GetSkill((short)SecondData); Observable.Timer(TimeSpan.FromMilliseconds(100)).Subscribe(observer => { foreach (QuicklistEntryDTO qe in character.QuicklistEntries.Where(s => s.Pos.Equals(skill.CastId))) { character.Session.SendPacket( $"qset {qe.Q1} {qe.Q2} {qe.Type}.{qe.Slot}.{newSkill.CastId}.0"); } character.Session.SendPacket($"mslot {newSkill.CastId} -1"); }); if (skill.CastId > 10) { // HACK this way Observable.Timer(TimeSpan.FromMilliseconds(skill.Cooldown * 100 + 500)) .Subscribe(observer => { character.Session.SendPacket($"sr {skill.CastId}"); }); } } } } else { if (character == null) { break; } switch (SubType) { case 21: character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(4); break; case 31: character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(8); break; case 41: character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(12); break; } } } break; case BCardType.CardType.FalconSkill: if (character == null) { break; } switch (SubType) { case (byte)AdditionalTypes.FalconSkill.Hide: character.Invisible = true; character.Mates.Where(s => s.IsTeamMember).ToList().ForEach(s => character.Session.CurrentMapInstance?.Broadcast(s.GenerateOut())); character.Session.CurrentMapInstance?.Broadcast(character.GenerateInvisible()); break; } break; case BCardType.CardType.AbsorptionAndPowerSkill: break; case BCardType.CardType.LeonaPassiveSkill: break; case BCardType.CardType.FearSkill: break; case BCardType.CardType.SniperAttack: break; case BCardType.CardType.FrozenDebuff: break; case BCardType.CardType.JumpBackPush: break; case BCardType.CardType.FairyXPIncrease: break; case BCardType.CardType.SummonAndRecoverHP: break; case BCardType.CardType.TeamArenaBuff: break; case BCardType.CardType.ArenaCamera: break; case BCardType.CardType.DarkCloneSummon: break; case BCardType.CardType.AbsorbedSpirit: break; case BCardType.CardType.AngerSkill: break; case BCardType.CardType.MeteoriteTeleport: break; case BCardType.CardType.StealBuff: break; default: Logger.Error(new ArgumentOutOfRangeException($"Card Type {Type} not defined!")); //throw new ArgumentOutOfRangeException(); break; } }