public void OnDisconnect(ClientPeer client) { fight.OnDisconnect(client); chat.OnDisconnect(client); match.OnDisconnect(client); user.OnDisconnect(client); account.OnDisconnect(client); }
public void OnDisconnect(ClientPeer client) { fightServer.OnDisconnect(client); chatServer.OnDisconnect(client); matchServer.OnDisconnect(client); userServer.OnDisconnect(client); loginServer.OnDisconnect(client); }