void Awake() { massParticles = GetComponent<MassParticles>(); massParticles.sources = new ParticleMaker[maxParticles]; for (int i = 0; i < maxParticles; i++) { massParticles.sources[i] = new DummyParticleMaker(); } }
void Awake() { massParticles = GetComponent <MassParticles>(); massParticles.sources = new ParticleMaker[maxParticles]; for (int i = 0; i < maxParticles; i++) { massParticles.sources[i] = new DummyParticleMaker(); } }