void Awake() {
		massParticles = GetComponent<MassParticles>();
		massParticles.sources = new ParticleMaker[maxParticles];
		for (int i = 0; i < maxParticles; i++) {
			massParticles.sources[i] = new DummyParticleMaker();
		}	
	}
Exemple #2
0
 void Awake()
 {
     massParticles         = GetComponent <MassParticles>();
     massParticles.sources = new ParticleMaker[maxParticles];
     for (int i = 0; i < maxParticles; i++)
     {
         massParticles.sources[i] = new DummyParticleMaker();
     }
 }