public static Material GetMaterialForRendering(MaskableGraphic graphic, Material baseMaterial)
        {
            if (baseMaterial == null)
            {
                return(null);
            }
            List <IMaterialModifier> list = TMP_ListPool <IMaterialModifier> .Get();

            graphic.GetComponents <IMaterialModifier>(list);
            Material material = baseMaterial;

            for (int i = 0; i < list.Count; i++)
            {
                material = list[i].GetModifiedMaterial(material);
            }
            TMP_ListPool <IMaterialModifier> .Release(list);

            return(material);
        }
Exemple #2
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        public static Material GetMaterialForRendering(MaskableGraphic graphic, Material baseMaterial)
        {
            if (baseMaterial == null)
            {
                return(null);
            }

            var modifiers = TMP_ListPool <IMaterialModifier> .Get();

            graphic.GetComponents(modifiers);

            var result = baseMaterial;

            for (int i = 0; i < modifiers.Count; i++)
            {
                result = modifiers[i].GetModifiedMaterial(result);
            }

            TMP_ListPool <IMaterialModifier> .Release(modifiers);

            return(result);
        }