public void __Gen_Delegate_Imp2(Maria.EventCmd p0) { #if THREAD_SAFE || HOTFIX_ENABLE lock (luaEnv.luaEnvLock) { #endif RealStatePtr L = luaEnv.rawL; int err_func = LuaAPI.load_error_func(L, errorFuncRef); ObjectTranslator translator = luaEnv.translator; LuaAPI.lua_getref(L, luaReference); translator.Push(L, p0); int __gen_error = LuaAPI.lua_pcall(L, 1, 0, err_func); if (__gen_error != 0) { luaEnv.ThrowExceptionFromError(err_func - 1); } LuaAPI.lua_settop(L, err_func - 1); #if THREAD_SAFE || HOTFIX_ENABLE } #endif }
static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 3 && translator.Assignable <Maria.Context>(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { Maria.Context ctx = (Maria.Context)translator.GetObject(L, 2, typeof(Maria.Context)); uint cmd = LuaAPI.xlua_touint(L, 3); Maria.EventCmd __cl_gen_ret = new Maria.EventCmd(ctx, cmd); translator.Push(L, __cl_gen_ret); return(1); } if (LuaAPI.lua_gettop(L) == 4 && translator.Assignable <Maria.Context>(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && translator.Assignable <Maria.Message>(L, 4)) { Maria.Context ctx = (Maria.Context)translator.GetObject(L, 2, typeof(Maria.Context)); uint cmd = LuaAPI.xlua_touint(L, 3); Maria.Message msg = (Maria.Message)translator.GetObject(L, 4, typeof(Maria.Message)); Maria.EventCmd __cl_gen_ret = new Maria.EventCmd(ctx, cmd, msg); translator.Push(L, __cl_gen_ret); return(1); } if (LuaAPI.lua_gettop(L) == 4 && translator.Assignable <Maria.Context>(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && translator.Assignable <UnityEngine.GameObject>(L, 4)) { Maria.Context ctx = (Maria.Context)translator.GetObject(L, 2, typeof(Maria.Context)); uint cmd = LuaAPI.xlua_touint(L, 3); UnityEngine.GameObject orgin = (UnityEngine.GameObject)translator.GetObject(L, 4, typeof(UnityEngine.GameObject)); Maria.EventCmd __cl_gen_ret = new Maria.EventCmd(ctx, cmd, orgin); translator.Push(L, __cl_gen_ret); return(1); } if (LuaAPI.lua_gettop(L) == 5 && translator.Assignable <Maria.Context>(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && translator.Assignable <UnityEngine.GameObject>(L, 4) && translator.Assignable <Maria.Message>(L, 5)) { Maria.Context ctx = (Maria.Context)translator.GetObject(L, 2, typeof(Maria.Context)); uint cmd = LuaAPI.xlua_touint(L, 3); UnityEngine.GameObject orgin = (UnityEngine.GameObject)translator.GetObject(L, 4, typeof(UnityEngine.GameObject)); Maria.Message msg = (Maria.Message)translator.GetObject(L, 5, typeof(Maria.Message)); Maria.EventCmd __cl_gen_ret = new Maria.EventCmd(ctx, cmd, orgin, msg); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to Maria.EventCmd constructor!")); }
static int _g_get_Msg(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { Maria.EventCmd __cl_gen_to_be_invoked = (Maria.EventCmd)translator.FastGetCSObj(L, 1); translator.Push(L, __cl_gen_to_be_invoked.Msg); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _m_OnLogout(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Bacon.MainController __cl_gen_to_be_invoked = (Bacon.MainController)translator.FastGetCSObj(L, 1); try { { Maria.EventCmd e = (Maria.EventCmd)translator.GetObject(L, 2, typeof(Maria.EventCmd)); __cl_gen_to_be_invoked.OnLogout(e); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }