public override void OnInspectorGUI() { //base.OnInspectorGUI(); Mapgenerator map = target as Mapgenerator; if (DrawDefaultInspector()) { map.GenerateMap(); } if (GUILayout.Button("Generate Map")) { map.GenerateMap(); } }
public override void OnInspectorGUI() { Mapgenerator mapGen = (Mapgenerator)target; if (DrawDefaultInspector()) { if (mapGen.autoUpdate) { mapGen.GenerateMap(); } } if (GUILayout.Button("Generator")) { mapGen.GenerateMap(); } }