/// <summary> /// Mapがクリックされた時の処理 /// </summary> /// <param name="isPickup"></param> void MapAction(bool isPickup = false) { _mapView.SetMapText( _mapStringService.MakeMapString( (int)_playerModel.PlayerPositionVec3RP.Value.x, (int)_playerModel.PlayerPositionVec3RP.Value.z, isPickup )); if (isPickup) { _mapView.ChangeMapSize( _mapView.PickedMapPositionVec3, _mapView.PickedMapSizeVec2 ); } else { _mapView.ChangeMapSize( _mapView.MapPositionVec3, _mapView.MapSizeVec2, false ); } }