Exemple #1
0
        private void LoadMaps()
        {
            var wm = new WorldMap();

            MapMaps.Add("worldmap", wm);

            var lvl1 = new MapOne();

            MapMaps.Add("mapone", lvl1);
            var lvl2 = new MapTwo();

            MapMaps.Add("maptwo", lvl2);
            var lvl3 = new MapThree();

            MapMaps.Add("mapthree", lvl3);
            var lvl4 = new MapFour();

            MapMaps.Add("mapfour", lvl4);
            var lvl5 = new MapFive();

            MapMaps.Add("mapfive", lvl5);
            var lvl6 = new MapSix();

            MapMaps.Add("mapsix", lvl6);
            var lvl7 = new MapSeven();

            MapMaps.Add("mapseven", lvl7);
            var lvl8 = new MapEight();

            MapMaps.Add("mapeight", lvl8);

            var lvl9 = new MapNine();

            MapMaps.Add("mapnine", lvl9);
        }
Exemple #2
0
        public MapManager()
        {
            myMapOne = new MapOne();
            myMapTwo = new MapTwo();

            Pause   = new Pause();
            Powerup = new PowerupManager();
            Player  = new Player();
            Enemy   = new EnemyManager();
            UI      = new UserInterface();
            UI.Init();
        }