private void typeMapTest(MapType type, int size, int nb_turns, int nb_units) { MapTilesFactory factory = new MapTilesFactory(type); Assert.AreEqual(factory.map_strategy.nb_turns, nb_turns); Assert.AreEqual(factory.map_strategy.nb_units, nb_units); Assert.AreEqual(factory.map_strategy.size, size); }
public void getMovesTest() { GameBuilder builder = new GameBuilder(); builder.setPlayer1("john", Race.Orc); builder.setPlayer2("james", Race.Human); builder.createMap(MapType.Demo); Wrapper wrapper = new Wrapper(); int[] moves = wrapper.getMoves(MapTilesFactory.getMapStrategy(MapType.Demo), Game.INSTANCE.player1.units[0], Game.INSTANCE.player1, Game.INSTANCE.player2, 1, Game.INSTANCE); // Assert.IsNull(moves); // Assert.Fail(); }