public MapTile(byte travelCost, bool isObstacle, MapTileVisual visual, byte template) { TravelCost = travelCost; IsObstacle = isObstacle; Visual = visual; Template = template; }
public RectangleF this[MapTileVisual visual] => _textureCoordinates[(int)visual];
public static Bitmap GetImage(this MapTileVisual visual) { return(new Bitmap(TileImages[(int)visual])); }