/// <summary>Prepares to adapt a command entry to CIL.</summary> /// <param name="values">The adaptation-relevant values.</param> /// <param name="entry">The present entry ID.</param> public override void PreAdaptToCIL(CILAdaptationValues values, int entry) { CommandEntry cent = values.Entry.Entries[entry]; MapTag mt = MapTag.For(cent.Arguments[0].ToString()); if (mt.Internal.Count == 0) { throw new ErrorInducedException("Empty map input to require!"); } foreach (KeyValuePair <string, TemplateObject> pair in mt.Internal) { TagType tagType; if (pair.Value is TagTypeTag tag) { tagType = tag.Internal; } else if (!cent.System.TagSystem.Types.RegisteredTypes.TryGetValue(pair.Value.ToString(), out tagType)) { throw new ErrorInducedException("Invalid local variable type: " + pair.Value.ToString() + "!"); } int loc = values.LocalVariableLocation(pair.Key); if (loc >= 0) { TagReturnType type = values.LocalVariableType(loc); if (type.Type != tagType) { throw new ErrorInducedException("Required local variable '" + pair.Key + "' already exists, but is of type '" + type.Type.TypeName + "', when '" + pair.Value.ToString() + "' was required!"); } } values.AddVariable(pair.Key, tagType); } }
public void ClearMapTag(MapTag tag) { if (tag && tags.Remove(tag)) { Destroy(tag); } }
/// <summary>Adapts a command entry to CIL.</summary> /// <param name="values">The adaptation-relevant values.</param> /// <param name="entry">The present entry ID.</param> public override void AdaptToCIL(CILAdaptationValues values, int entry) { CommandEntry cent = values.CommandAt(entry); bool debug = cent.DBMode <= DebugMode.FULL; MapTag mt = MapTag.For(cent.Arguments[0].ToString()); if (mt.Internal.Count == 0) { throw new ErrorInducedException("Empty map input to require!"); } foreach (string varn in mt.Internal.Keys) { values.LoadQueue(); values.LoadEntry(entry); values.LoadLocalVariable(cent.VarLoc(varn)); values.ILGen.Emit(OpCodes.Ldstr, varn); values.ILGen.Emit(OpCodes.Call, REQUIRECOMMAND_CHECKFORVALIDITY); } if (debug) { values.LoadQueue(); values.LoadEntry(entry); values.ILGen.Emit(OpCodes.Call, REQUIRECOMMAND_OUTPUTSUCCESS); } }
public static void OnMapTagAdded(IMapTag tag) { if (Sim.ActiveActor == null || Sim.ActiveActor.MapTagManager == null || !CameraController.IsMapViewModeEnabled()) { return; } if (tag.TagType == MapTagType.Venue) { MapTagsModel model = MapTagsModel.Singleton; MapTagManager manager = Sim.ActiveActor.MapTagManager; MapTag mTag = tag as MapTag; if (model != null && manager != null && mTag != null) { Lot lot = LotManager.GetLot(mTag.LotId); if (lot != null && ShouldReplace(lot)) { CustomTagNRaas customTag = new CustomTagNRaas(lot, mTag.Owner); manager.RemoveTag(tag.ObjectGuid); Tagger.sReplaced.Add(lot.LotId); manager.AddTag(customTag); } } } }
void ScanWholeHierarchy() { allMapTag.Clear(); MapTag[] allMaptag = GameObject.FindObjectsOfType <MapTag>(); //旧版本遗留 foreach (var tg in allMaptag) { if ((int)tg.distance == -1) { tg.distance = PathFinder.MapDistance.INF; } } for (int i = 0; i < allMaptag.Length; ++i) { MapTag tag = allMaptag[i]; if (!allMapTag.ContainsKey(tag.gameObject)) { allMapTag.Add(tag.gameObject, true); } if (!allGameObject.Contains(tag.gameObject)) { allGameObject.Add(tag.gameObject); } } }
/// <summary>Generates a basic Require command entry.</summary> /// <param name="expectedMap">The expected variables maps.</param> /// <param name="scriptName">The script name.</param> /// <param name="line">The script line.</param> public CommandEntry GenerateEntry(MapTag expectedMap, string scriptName, int line) { string mapText = expectedMap.ToString(); return(new CommandEntry("require \"" + mapText + "\" \0AUTOGENNED", 0, 0, this, new Argument[] { new Argument(new TextArgumentBit(expectedMap, Engine)) }, Meta.Name, CommandPrefix.NONE, scriptName, line, "", Engine)); }
public void OpenTooltip(MapTag tag) { place = tag.place; OpenTooltip(); tooltipRoot.transform.position = tag.transform.position; Update(); }
/// <summary> /// 显示所有信标数据 /// </summary> /// <param name="Beacon"></param> /// <param name="arr"></param> public ObservableCollection <MapTag> TagManagement(long UTC) { MySqlDataReader data = IO_AGVMapService.RataTableBLL(UTC); ObservableCollection <MapTag> tags = new ObservableCollection <MapTag>(); while (data.Read()) { MapTag tag = new MapTag(); tag.TagName = data["TagName"].ToString(); tag.NextTag = data["NextTag"].ToString(); tag.NextTagColor = data["NextTag"].ToString() != "N/A" ? new SolidColorBrush(Colors.Blue) : new SolidColorBrush(Colors.Black); tag.PreLeftTag = data["PreLeftTag"].ToString(); tag.PreLeftTagColor = data["PreLeftTag"].ToString() != "N/A" ? new SolidColorBrush(Colors.Blue) : new SolidColorBrush(Colors.Black); tag.PreRightTag = data["PreRightTag"].ToString(); tag.PreRightTagColor = data["PreRightTag"].ToString() != "N/A" ? new SolidColorBrush(Colors.Blue) : new SolidColorBrush(Colors.Black); tag.PreTag = data["PreTag"].ToString(); tag.PreTagColor = data["PreTag"].ToString() != "N/A" ? new SolidColorBrush(Colors.Blue) : new SolidColorBrush(Colors.Black); tag.NextLeftTag = data["NextLeftTag"].ToString(); tag.NextLeftTagColor = data["NextLeftTag"].ToString() != "N/A" ? new SolidColorBrush(Colors.Blue) : new SolidColorBrush(Colors.Black); tag.NextRightTag = data["NextRightTag"].ToString(); tag.NextRightTagColor = data["NextRightTag"].ToString() != "N/A" ? new SolidColorBrush(Colors.Blue) : new SolidColorBrush(Colors.Black); tag.Speed = MainInfo.agvSpeed[Convert.ToInt32(data["Speed"].ToString())]; tag.SpeedColor = Convert.ToInt32(data["Speed"].ToString()) != 0 && Convert.ToInt32(data["Speed"].ToString()) != 10 ? new SolidColorBrush(Colors.Green) : new SolidColorBrush(Colors.Black); tag.SpeedRev = MainInfo.agvSpeed[Convert.ToInt32(data["SpeedRev"].ToString())]; tag.SpeedRevColor = Convert.ToInt32(data["SpeedRev"].ToString()) != 0 && Convert.ToInt32(data["SpeedRev"].ToString()) != 10 ? new SolidColorBrush(Colors.Green) : new SolidColorBrush(Colors.Black); tag.StopTime = data["StopTime"].ToString(); tag.Pbs = MainInfo.agvPbs[Convert.ToInt32(data["Pbs"].ToString())]; tag.PbsColor = Convert.ToInt32(data["Pbs"].ToString()) != 16 && Convert.ToInt32(data["Pbs"].ToString()) != 0 ? new SolidColorBrush(Colors.Green) : new SolidColorBrush(Colors.Black); tag.PbsRev = MainInfo.agvPbs[Convert.ToInt32(data["PbsRev"].ToString())]; tag.PbsRevColor = Convert.ToInt32(data["PbsRev"].ToString()) != 16 && Convert.ToInt32(data["PbsRev"].ToString()) != 0 ? new SolidColorBrush(Colors.Green) : new SolidColorBrush(Colors.Black); tag.TagTerminal = data["TagTerminal"] is DBNull ? "" : data["TagTerminal"].ToString(); if (CheckColumnName(data, "PreTurnSpeed")) { tag.PreTurnSpeed = MainInfo.agvSpeed[data.GetInt32("PreTurnSpeed")]; tag.PreTurnSpeedColor = (data.GetInt32("PreTurnSpeed") != 0 && data.GetInt32("PreTurnSpeed") != 10 ? new SolidColorBrush(Colors.Green) : new SolidColorBrush(Colors.Black)); tag.RevTurnSpeed = MainInfo.agvSpeed[data.GetInt32("RevTurnSpeed")]; tag.RevTurnSpeedColor = (data.GetInt32("RevTurnSpeed") != 0 && data.GetInt32("RevTurnSpeed") != 10 ? new SolidColorBrush(Colors.Green) : new SolidColorBrush(Colors.Black)); tag.PreTurnPBS = MainInfo.agvPbs[data.GetInt32("PreTurnPBS")]; tag.PreTurnPBSColor = (data.GetInt32("PreTurnPBS") != 0 && data.GetInt32("PreTurnPBS") != 16 ? new SolidColorBrush(Colors.Green) : new SolidColorBrush(Colors.Black)); tag.RevTurnPBS = MainInfo.agvPbs[data.GetInt32("RevTurnPBS")]; tag.RevTurnPBSColor = (data.GetInt32("RevTurnPBS") != 0 && data.GetInt32("RevTurnPBS") != 16 ? new SolidColorBrush(Colors.Green) : new SolidColorBrush(Colors.Black)); } else { tag.PreTurnSpeed = MainInfo.agvSpeed[0]; tag.PreTurnSpeedColor = new SolidColorBrush(Colors.Black); tag.RevTurnSpeed = MainInfo.agvSpeed[0]; tag.RevTurnSpeedColor = new SolidColorBrush(Colors.Black); tag.PreTurnPBS = MainInfo.agvPbs[0]; tag.PreTurnPBSColor = new SolidColorBrush(Colors.Black); tag.RevTurnPBS = MainInfo.agvPbs[0]; tag.RevTurnPBSColor = new SolidColorBrush(Colors.Black); } tags.Add(tag); } data.Close(); return(tags); }
public static byte[] ToByteArray(this MapTag tag) { using (BinaryStream stream = new BinaryStream()) { tag.Write(stream); return(stream.ToArray()); } }
public static MapTag ToMapTag(this byte[] buf) { using (BinaryStream stream = new BinaryStream(buf)) { MapTag tag = new MapTag(); tag.Read(stream); return(tag); } }
public static void SetupSimTag(Sim sim) { Sim active = Sims3.Gameplay.Actors.Sim.ActiveActor; if (active == null) { return; } MapTagManager mtm = active.MapTagManager; if (mtm == null) { return; } try { if (sim == null) { return; } MapTag tag = mtm.GetTag(sim); if ((sim.Household == Household.ActiveHousehold) || (sim.SimDescription.AssignedRole is RoleSpecialMerchant) || (sim.SimDescription.AssignedRole is Proprietor) || (Tagger.Settings.mTaggedSims.Contains(sim.SimDescription.SimDescriptionId)) || (Tagger.Settings.mEnableSimTags && (!Tagger.Settings.HasSimFilterActive() || Tagger.Settings.DoesSimMatchSimFilters(sim.SimDescription.SimDescriptionId)))) { if (((tag is NPCSimMapTag) || (tag is SelectedSimMapTag)) || (tag is FamilySimMapTag)) { mtm.RemoveTag(tag); } if (!mtm.HasTag(sim)) { mtm.AddTag(new TrackedSim(sim, mtm.Actor)); } else { mtm.RefreshTag(tag); } } else if (tag is TrackedSim) { mtm.RemoveTag(tag); } } catch (Exception exception) { Common.DebugException(sim, exception); } }
public static void RemoveTags() { Sim active = Sims3.Gameplay.Actors.Sim.ActiveActor; if (active == null) { return; } MapTagManager mtm = active.MapTagManager; if (mtm == null) { return; } if (!Tagger.Settings.mEnableLotTags) { foreach (Lot lot in LotManager.AllLots) { if (lot.Household != null && lot.ObjectId != ObjectGuid.InvalidObjectGuid) { MapTag tag = mtm.GetTag(lot); if (tag != null && tag is TrackedLot) { mtm.RemoveTag(tag); } } } } if (!Tagger.Settings.mEnableSimTags) { foreach (Sim sim in LotManager.Actors) { if (sim.SimDescription.CreatedSim != null) { MapTag tag = mtm.GetTag(sim); if (tag != null && tag is TrackedSim && !Tagger.Settings.mTaggedSims.Contains(sim.SimDescription.SimDescriptionId)) { mtm.RemoveTag(tag); } } } } }
public static bool ShouldReplace(Lot lot) { if (lot != null) { if (MapTagManager.ActiveMapTagManager == null) { return(false); } MapTag tag = MapTagManager.ActiveMapTagManager.GetTag(lot); return(Tagger.staticData.ContainsKey((uint)lot.CommercialLotSubType) && !(tag is CustomTagNRaas)); } return(false); }
public MapTag ShowPlaceOnMap(Coords location, string name, Color?color = null) { if (location == null || name == null) { return(null); } Vector3 pos = MapCamera.LatLongToUnity(location); MapTag tag = Instantiate(tagPrefab, tagsHolder).GetComponent <MapTag>(); tag.transform.position = pos; tag.placeName.text = name; tag.placeName.color = color.HasValue ? color.Value : tag.placeName.color; tags.Add(tag); return(tag); }
public static void SetupLotTag(Lot lot) { Sim active = Sims3.Gameplay.Actors.Sim.ActiveActor; if (active == null) { return; } MapTagManager mtm = active.MapTagManager; if (mtm == null) { return; } try { MapTag tag = mtm.GetTag(lot); if ((!Tagger.Settings.HasLotFilterActive() || Tagger.Settings.DoesHouseholdMatchLotFilters(lot.Household.AllSimDescriptions)) && Tagger.Settings.mEnableLotTags) { if ((tag != null) && (!(tag is TrackedLot)) && (!(tag is HomeLotMapTag))) { mtm.RemoveTag(tag); } if (!mtm.HasTag(lot)) { mtm.AddTag(new TrackedLot(lot, mtm.Actor)); } else { mtm.RefreshTag(tag); } } else if (tag is TrackedLot) { mtm.RemoveTag(tag); } } catch (Exception exception) { Common.DebugException(lot, exception); } }
void GenMapOrder() { MapTag[] mapTags = GameObject.FindObjectsOfType <MapTag>(); //分配序列号 int mapTagIndex = 0; for (int i = 0; i < mapTags.Length; ++i) { MapTag mapTag = mapTags[i]; MapTagIndex index = mapTag.GetComponent <MapTagIndex>(); if (index == null) { index = mapTag.gameObject.AddComponent <MapTagIndex>(); index.tagIndex = mapTagIndex++; } List <MapTag> tagDest; if (_allMaptags.TryGetValue(index, out tagDest)) { tagDest.Add(mapTag); } else { tagDest = new List <MapTag>(); tagDest.Add(mapTag); _allMaptags.Add(index, tagDest); } } int len = 0; if (CheckMap(out len)) { if (FillMapData(len)) { _dijidalas.SetMapData(_mapBinaryData, len); } } else { Debug.LogWarning("检查地图失败, 地图可能为空"); } }
public MapTag ShowPlaceOnMap(PlaceDetails place, Color?color = null) { if (place?.result?.geometry == null || place?.result?.name == null) { return(null); } Vector3 pos = MapCamera.LatLongToUnity(place.result.geometry.location); MapTag tag = Instantiate(tagPrefab, tagsHolder).GetComponent <MapTag>(); tag.transform.position = pos; tag.placeName.text = place.result.name; tag.placeName.color = color.HasValue ? color.Value : tag.placeName.color; tag.place = place; tags.Add(tag); return(tag); }
protected override void execute(CSteamID executorID, string parameter) { CommandQueue queue = ExecScript.ToQueue(UnturnedFreneticMod.Instance.CommandSystem.System); MapTag map = new MapTag(); if (executorID == CSteamID.Nil) { map.Internal["is_server"] = new BooleanTag(true); } else { map.Internal["player"] = new PlayerTag(PlayerTool.getSteamPlayer(executorID)); map.Internal["is_server"] = new BooleanTag(false); } map.Internal["raw_arguments"] = new TextTag(parameter); queue.SetVariable("context", map); queue.CommandStack.Peek().Debug = DebugMode.MINIMAL; // Just in case queue.Execute(); }
protected override void execute(CSteamID executorID, string parameter) { FreneticScript.CommandSystem.CommandQueue queue = ExecScript.ToQueue(UnturnedFreneticMod.Instance.CommandSystem.System); MapTag map = new MapTag(); if (executorID == CSteamID.Nil) { map.Internal["is_server"] = new BooleanTag(true); } else { map.Internal["player"] = new PlayerTag(PlayerTool.getSteamPlayer(executorID)); map.Internal["is_server"] = new BooleanTag(false); } map.Internal["raw_arguments"] = new TextTag(parameter); queue.SetVariable("context", map); queue.CommandStack.Peek().Debug = DebugMode.MINIMAL; // Just in case queue.Execute(); }
IEnumerator GetPlaceCoroutine(string place_id) { if (place_id == "") { yield break; } // do we need to retrieve Place Details? if (data.placeDetails == null || place_id != data.placeDetails.result.place_id) { WWW www = new WWW(PHPProxy.Escape(PlaceDetails.BuildURL(place_id, PlaceDetails.Fields.name | PlaceDetails.Fields.geometry | PlaceDetails.Fields.photo | PlaceDetails.Fields.place_id))); yield return(www); if (www.error != null) { Debug.Log(www.error); yield break; } data.placeDetails = JsonUtility.FromJson <PlaceDetails>(www.text); } if (data.placeDetails.status != "OK") { Debug.Log(data.placeDetails.error_message); yield break; } nameLabel.text = gameObject.name = data.placeDetails.result.name; yield return(GetTravelTimes()); data.pos = MapCamera.LatLongToUnity(data.placeDetails.result.geometry.location); // create a map tag on the world map mapTag = MapTagManager.Instance.ShowPlaceOnMap(data.placeDetails); IsLoading = false; // done with loading }
/// <summary>Handles the base input for a tag.</summary> /// <param name="data">The tag data.</param> /// <returns>The correct object.</returns> public static MapTag HandleOne(TagData data) { return(MapTag.CreateFor(data.GetModifierObjectCurrent(), data)); }
public void ToggleRemovePlaceTooltip(MapTag tag) { ToggleTooltip(RemovePlaceTooltip, place => Sidebar.Instance.OnClickRemovePlaceTooltip(place), tag); }
public void ToggleAddPlaceTooltip(MapTag tag) { ToggleTooltip(AddPlaceTooltip, place => Sidebar.Instance.OnClickAddPlaceTooltip(place), tag); }
private void SerialPortData_CellEditEnding(object sender, DataGridCellEditEndingEventArgs e) { int indexs = e.Column.DisplayIndex; int index = e.Row.GetIndex(); MapTag route = e.Row.DataContext as MapTag; if (route != null) { if (indexs.Equals(1)) { Tags[index].NextTagColor = route.NextTag != "N/A" ? new SolidColorBrush(Colors.Blue) : new SolidColorBrush(Colors.Black); } else if (indexs.Equals(2)) { Tags[index].NextLeftTagColor = route.NextLeftTag != "N/A" ? new SolidColorBrush(Colors.Blue) : new SolidColorBrush(Colors.Black); } else if (indexs.Equals(3)) { Tags[index].NextRightTagColor = route.NextRightTag != "N/A" ? new SolidColorBrush(Colors.Blue) : new SolidColorBrush(Colors.Black); } else if (indexs.Equals(4)) { Tags[index].PreTagColor = route.PreTag != "N/A" ? new SolidColorBrush(Colors.Blue) : new SolidColorBrush(Colors.Black); } else if (indexs.Equals(5)) { Tags[index].PreLeftTagColor = route.PreLeftTag != "N/A" ? new SolidColorBrush(Colors.Blue) : new SolidColorBrush(Colors.Black); } else if (indexs.Equals(6)) { Tags[index].PreRightTagColor = route.PreRightTag != "N/A" ? new SolidColorBrush(Colors.Blue) : new SolidColorBrush(Colors.Black); AssociatedTag(Convert.ToInt32(route.TagName)); } else if (indexs.Equals(7)) { Tags[index].SpeedColor = route.Speed != "0: 5" && route.Speed != "无变化" ? new SolidColorBrush(Colors.Green) : new SolidColorBrush(Colors.Black); } else if (indexs.Equals(8)) { Tags[index].SpeedRevColor = route.SpeedRev != "0: 5" && route.SpeedRev != "无变化" ? new SolidColorBrush(Colors.Green) : new SolidColorBrush(Colors.Black); } else if (indexs.Equals(9)) { Tags[index].PreTurnSpeedColor = route.PreTurnSpeed != "0: 5" && route.PreTurnSpeed != "无变化" ? new SolidColorBrush(Colors.Green) : new SolidColorBrush(Colors.Black); } else if (indexs.Equals(10)) { Tags[index].RevTurnSpeedColor = route.RevTurnSpeed != "0: 5" && route.RevTurnSpeed != "无变化" ? new SolidColorBrush(Colors.Green) : new SolidColorBrush(Colors.Black); } else if (indexs.Equals(11)) { Tags[index].PbsColor = route.Pbs != "区域0" && route.Pbs != "无变化" ? new SolidColorBrush(Colors.Green) : new SolidColorBrush(Colors.Black); } else if (indexs.Equals(12)) { Tags[index].PbsRevColor = route.PbsRev != "区域0" && route.PbsRev != "无变化" ? new SolidColorBrush(Colors.Green) : new SolidColorBrush(Colors.Black); } else if (indexs.Equals(13)) { Tags[index].PreTurnPBSColor = route.PreTurnPBS != "区域0" && route.PreTurnPBS != "无变化" ? new SolidColorBrush(Colors.Green) : new SolidColorBrush(Colors.Black); } else if (indexs.Equals(14)) { Tags[index].RevTurnPBSColor = route.RevTurnPBS != "区域0" && route.RevTurnPBS != "无变化" ? new SolidColorBrush(Colors.Green) : new SolidColorBrush(Colors.Black); } TagRecover(); } }
public override TemplateObject Handle(TagData data) { if (data.Remaining == 0) { return(this); } switch (data[0]) { // <--[tag] // @Name ItemTag.item_type // @Group General Information // @ReturnType TextTag // @Returns the name of the type of this item. // @Example "blocks/dirt" .item_type returns "block". // --> case "item_type": return(new TextTag(Internal.Name).Handle(data.Shrink())); // <--[tag] // @Name ItemTag.item_type_secondary // @Group General Information // @ReturnType TextTag // @Returns the name of the secondary type of this item, or null if none. // @Example "ammo/rifle" .item_type_secondary returns "rifle_gun". // @Example "blocks/dirt" .item_type_secondary returns null. // --> case "item_type_secondary": return(string.IsNullOrEmpty(Internal.SecondaryName) ? new NullTag() : new TextTag(Internal.SecondaryName).Handle(data.Shrink())); // <--[tag] // @Name ItemTag.count // @Group General Information // @ReturnType IntegerTag // @Returns the number of this item held in this stack. // @Example "blocks/dirt" .count returns "1". // @Example "blocks/dirt" .with_count[5].count returns "5". // --> case "count": return(new IntegerTag(Internal.Count).Handle(data.Shrink())); // <--[tag] // @Name ItemTag.is_bound // @Group General Information // @ReturnType BooleanTag // @Returns whether the item is 'bound' to the player (Can't be moved or lost). // @Example "blocks/dirt" .is_bound returns "false". // --> case "is_bound": return(new BooleanTag(Internal.IsBound).Handle(data.Shrink())); // <--[tag] // @Name ItemTag.datum // @Group General Information // @ReturnType IntegerTag // @Returns the "datum" number for this item. // @Example "blocks/dirt" .datum returns "3". // --> case "datum": return(new IntegerTag(Internal.Datum).Handle(data.Shrink())); // <--[tag] // @Name ItemTag.draw_color // @Group General Information // @ReturnType ColorTag // @Returns the color that this item is to be drawn (rendered) with. // @Example "blocks/dirt" .draw_color returns "white". // @Example "blocks/dirt" .with_draw_color[red].draw_color returns "red". // --> case "draw_color": return(new ColorTag(Internal.DrawColor).Handle(data.Shrink())); // <--[tag] // @Name ItemTag.description // @Group General Information // @ReturnType TextTag // @Returns the description of the item. // @Example "blocks/dirt" .description returns "Dirty!". // --> case "description": return(new TextTag(Internal.Description).Handle(data.Shrink())); // <--[tag] // @Name ItemTag.display_name // @Group General Information // @ReturnType TextTag // @Returns the display name of the item. // @Example "blocks/dirt" .display_name returns "Dirt". // --> case "display_name": return(new TextTag(Internal.DisplayName).Handle(data.Shrink())); // <--[tag] // @Name ItemTag.texture_name // @Group General Information // @ReturnType TextTag // @Returns the name of the item's texture/icon. // @Example "blocks/dirt" .texture_name returns "blocks/solid/natural/dirt". // --> case "texture_name": return(new TextTag(Internal.GetTextureName()).Handle(data.Shrink())); // <--[tag] // @Name ItemTag.model_name // @Group General Information // @ReturnType TextTag // @Returns the name of the item's 3D model. // @Example "blocks/dirt" .model_name returns "block". // --> case "model_name": return(new TextTag(Internal.GetModelName()).Handle(data.Shrink())); // <--[tag] // @Name ItemTag.shared_attributes // @Group General Information // @ReturnType MapTag // @Returns a full map of all this items shared attributes. // @Example "blocks/dirt" .shared_attributes returns an empty map. // --> case "shared_attributes": return(new MapTag(Internal.SharedAttributes).Handle(data.Shrink())); // <--[tag] // @Name ItemTag.local_attributes // @Group General Information // @ReturnType MapTag // @Returns a full map of all this items local attributes. // @Example "blocks/dirt" .local_attributes returns an empty map. // --> case "local_attributes": return(new MapTag(Internal.Attributes).Handle(data.Shrink())); // TODO: All other item properties! // <--[tag] // @Name ItemTag.with_count[<IntegerTag>] // @Group Modification // @ReturnType ItemTag // @Returns a copy of this item with the specified count of items. An input of 0 or less will result in an air item being returned. // @Example "blocks/dirt" .with_count[5] returns 5x "blocks/dirt". // --> case "with_count": { ItemStack items = Internal.Duplicate(); items.Count = (int)IntegerTag.For(data, data.GetModifierObject(0)).Internal; if (items.Count <= 0) { items = Internal.TheServer.Items.Air; } return(new ItemTag(items).Handle(data.Shrink())); } // <--[tag] // @Name ItemTag.with_bound_status[<BooleanTag>] // @Group Modification // @ReturnType ItemTag // @Returns a copy of this item with the specified 'bound' status. // @Example "blocks/dirt" .with_bound_status[true] returns a dirt block that can't be moved. // --> case "with_bound_status": { ItemStack items = Internal.Duplicate(); items.IsBound = BooleanTag.For(data, data.GetModifierObject(0)).Internal; return(new ItemTag(items).Handle(data.Shrink())); } // <--[tag] // @Name ItemTag.with_datum[<IntegerTag>] // @Group Modification // @ReturnType ItemTag // @Returns a copy of this item with the specified item datum value. // @Example "blocks/dirt" .with_datum[1] returns a dirt block that is secretly made of stone. // --> case "with_datum": { ItemStack items = Internal.Duplicate(); items.Datum = (int)IntegerTag.For(data, data.GetModifierObject(0)).Internal; return(new ItemTag(items).Handle(data.Shrink())); } // <--[tag] // @Name ItemTag.with_item_type[<TextTag>] // @Group Modification // @ReturnType ItemTag // @Returns a copy of this item with the specified type name. // @Example "blocks/dirt" .with_item_type[rifle_gun] returns a rifle that looks like a block of dirt. // --> case "with_item_type": { ItemStack items = Internal.Duplicate(); items.SetName(data.GetModifier(0)); return(new ItemTag(items).Handle(data.Shrink())); } // <--[tag] // @Name ItemTag.with_secondary_type[<TextTag>] // @Group Modification // @ReturnType ItemTag // @Returns a copy of this item with the specified secondary type name. // @Example "blocks/dirt" .with_item_type[bullet].with_secondary_type[rifle_gun] returns ammo for a rifle that looks like a block of dirt. // --> case "with_secondary_type": { ItemStack items = Internal.Duplicate(); items.SecondaryName = data.GetModifier(0).ToLowerFast(); return(new ItemTag(items).Handle(data.Shrink())); } // <--[tag] // @Name ItemTag.with_description[<TextTag>] // @Group Modification // @ReturnType ItemTag // @Returns a copy of this item with the specified description. // @Example "blocks/dirt" .with_description[hello world] returns a rather friendly block of dirt. // --> case "with_description": { ItemStack items = Internal.Duplicate(); items.Description = data.GetModifier(0); return(new ItemTag(items).Handle(data.Shrink())); } // <--[tag] // @Name ItemTag.with_display_name[<TextTag>] // @Group Modification // @ReturnType ItemTag // @Returns a copy of this item with the specified display name. // @Example "blocks/dirt" .with_display_name[hello world] returns a rather friendly block of dirt. // --> case "with_display_name": { ItemStack items = Internal.Duplicate(); items.DisplayName = data.GetModifier(0); return(new ItemTag(items).Handle(data.Shrink())); } // <--[tag] // @Name ItemTag.with_texture_name[<TextTag>] // @Group Modification // @ReturnType ItemTag // @Returns a copy of this item with the specified texture name. // @Example "blocks/dirt" .with_texture_name[clear] returns an invisible block of dirt. // --> case "with_texture_name": { ItemStack items = Internal.Duplicate(); items.SetTextureName(data.GetModifier(0)); return(new ItemTag(items).Handle(data.Shrink())); } // <--[tag] // @Name ItemTag.with_model_name[<TextTag>] // @Group Modification // @ReturnType ItemTag // @Returns a copy of this item with the specified model name. // @Example "blocks/dirt" .with_model_name[sphere] returns a rather round block of dirt. // --> case "with_model_name": { ItemStack items = Internal.Duplicate(); items.SetModelName(data.GetModifier(0)); return(new ItemTag(items).Handle(data.Shrink())); } // <--[tag] // @Name ItemTag.with_draw_color[<ColorTag>] // @Group Modification // @ReturnType ItemTag // @Returns a copy of this item with the specified draw_color. // @Example "blocks/dirt" .with_draw_color[red] returns "blocks/dirt" colored red. // --> case "with_draw_color": { ItemStack items = Internal.Duplicate(); items.DrawColor = ColorTag.For(data.GetModifierObject(0)).Internal; return(new ItemTag(items).Handle(data.Shrink())); } // <--[tag] // @Name ItemTag.with_shared_attributes[<MapTag>] // @Group Modification // @ReturnType ItemTag // @Returns a copy of this item with the specified shared attributes map. // --> case "with_shared_attributes": { ItemStack items = Internal.Duplicate(); items.SharedAttributes.Clear(); foreach (KeyValuePair <string, TemplateObject> entry in MapTag.For(data.GetModifierObject(0)).Internal) { items.SharedAttributes[entry.Key] = entry.Value; } return(new ItemTag(items).Handle(data.Shrink())); } // <--[tag] // @Name ItemTag.with_local_attributes[<MapTag>] // @Group Modification // @ReturnType ItemTag // @Returns a copy of this item with the specified local attributes map. // --> case "with_local_attributes": { ItemStack items = Internal.Duplicate(); items.Attributes.Clear(); foreach (KeyValuePair <string, TemplateObject> entry in MapTag.For(data.GetModifierObject(0)).Internal) { items.Attributes[entry.Key] = entry.Value; } return(new ItemTag(items).Handle(data.Shrink())); } // TODO: Modifiers for all other item properties! default: return(new TextTag(ToString()).Handle(data)); } }
void ToggleTooltip(TooltipWorld tooltip, Action <GoogleMaps.PlaceDetails> action, MapTag tag) { currentTooltip?.CloseTooltip(); if (currentTooltip != tooltip || currentTooltip.place != tag.place) { currentTooltip = tooltip; tooltip.action = action; tooltip.OpenTooltip(tag); } else { currentTooltip = null; } }
private void SerialPortData_BeginningEdit(object sender, DataGridBeginningEditEventArgs e) { int Columnindex = e.Column.DisplayIndex; int Rowsindex = e.Row.GetIndex(); MapTag route = e.Row.DataContext as MapTag; if (route != null) { List <Ga_agvStatus> agv = new List <Ga_agvStatus>(); agv.Add(new Ga_agvStatus() { StatusName = "N/A", StatusValue = "N/A" }); mapService.SelectTagSystem(UTCTime, route.TagName).Select(p => new Ga_agvStatus() { StatusName = p, StatusValue = p }).ToList().ForEach(p => agv.Add(p)); if (Columnindex.Equals(1)) { Tags[Rowsindex].NextTagList = agv; } else if (Columnindex.Equals(2)) { Tags[Rowsindex].NextLeftTagList = agv; } else if (Columnindex.Equals(3)) { Tags[Rowsindex].NextRightTagList = agv; } else if (Columnindex.Equals(4)) { Tags[Rowsindex].PreTagList = agv; } else if (Columnindex.Equals(5)) { Tags[Rowsindex].PreLeftTagList = agv; } else if (Columnindex.Equals(6)) { Tags[Rowsindex].PreRightTagList = agv; } else if (Columnindex.Equals(7)) { Tags[Rowsindex].SpeedList = MapRegulate.speed; } else if (Columnindex.Equals(8)) { Tags[Rowsindex].SpeedRevList = MapRegulate.speed; } else if (Columnindex.Equals(9)) { Tags[Rowsindex].PreTurnSpeedList = MapRegulate.speed; } else if (Columnindex.Equals(10)) { Tags[Rowsindex].RevTurnSpeedList = MapRegulate.speed; } else if (Columnindex.Equals(11)) { Tags[Rowsindex].PbsList = MapRegulate.pbs; } else if (Columnindex.Equals(12)) { Tags[Rowsindex].PbsRevList = MapRegulate.pbs; } else if (Columnindex.Equals(13)) { Tags[Rowsindex].PreTurnPBSList = MapRegulate.pbs; } else if (Columnindex.Equals(14)) { Tags[Rowsindex].RevTurnPBSList = MapRegulate.pbs; } AssociatedTag(Convert.ToInt32(route.TagName)); } }
/// <summary>Constructs the argument with input text.</summary> /// <param name="_text">The input text.</param> /// <param name="wasquoted">Whether the argument was quoted at input time.</param> /// <param name="perfect">Whether the argument must parse back "perfectly" (meaning, it will ToString to the exact original input).</param> /// <param name="_engine">The backing script engine.</param> public TextArgumentBit(string _text, bool wasquoted, bool perfect, ScriptEngine _engine) { Engine = _engine; if (wasquoted) { InputValue = new TextTag(_text); ResType = TextTag.TYPE; return; } else if (_text == "true") { InputValue = BooleanTag.TRUE; ResType = BooleanTag.TYPE; return; } else if (_text == "false") { InputValue = BooleanTag.FALSE; ResType = BooleanTag.TYPE; return; } else if (_text == "&{NULL}") { InputValue = NullTag.NULL_VALUE; ResType = NullTag.TYPE; return; } else if (long.TryParse(_text, out long ti) && ti.ToString() == _text) { InputValue = new IntegerTag(ti); ResType = IntegerTag.TYPE; return; } else if (double.TryParse(_text, out double tn) && (!perfect || tn.ToString() == _text)) { InputValue = new NumberTag(tn); ResType = NumberTag.TYPE; return; } else if (_text.Contains('|')) { if (_text.Contains(':')) { MapTag map = MapTag.For(_text); if (map.ToString() == _text) { InputValue = map; ResType = MapTag.TYPE; return; } } ListTag list = ListTag.For(_text); if (list.ToString() == _text) { InputValue = list; ResType = ListTag.TYPE; return; } } InputValue = new TextTag(_text); ResType = TextTag.TYPE; }