// Use this for initialization
    void Start()
    {
        Debug.Log(ms.getStatus());
        quality = new List <string>();

        resol = new List <C_Resolution>();
        generateString();
        //canvas = GameObject.FindGameObjectsWithTag("Canvas");
        txts = new List <GameObject>();
        //txts = GameObject.FindGameObjectsWithTag("TextTag");
        getTextTag();
        boxes = new List <GameObject>();
        //boxes = GameObject.FindGameObjectsWithTag("BoxTag");
        getBoxTag();
        //changeCanvasTo(1);
        indexing = new Indexing(5, 9);
        index    = 9;
        changeColor(index, index);
        //ms.setStatus(1);
        //ms.setStatus(2);
        //ms.setStatus(3);
        //Debug.Log(ms.getStatus());
    }