// Use this for initialization void Start() { Debug.Log(ms.getStatus()); quality = new List <string>(); resol = new List <C_Resolution>(); generateString(); //canvas = GameObject.FindGameObjectsWithTag("Canvas"); txts = new List <GameObject>(); //txts = GameObject.FindGameObjectsWithTag("TextTag"); getTextTag(); boxes = new List <GameObject>(); //boxes = GameObject.FindGameObjectsWithTag("BoxTag"); getBoxTag(); //changeCanvasTo(1); indexing = new Indexing(5, 9); index = 9; changeColor(index, index); //ms.setStatus(1); //ms.setStatus(2); //ms.setStatus(3); //Debug.Log(ms.getStatus()); }