public void Init(IServerObjectHelper pSOH) { serverObjectHelper = pSOH; mapService = (MapServer)serverObjectHelper.ServerObject; mapServerDataAccess = (IMapServerDataAccess)serverObjectHelper.ServerObject; // Check if this service contains a Utility Network layer unLayerInfo = soeUtil.GetUNLayerInfo(mapService); if (unLayerInfo != null) { // Get the Utility Network dataset IFeatureClass fc = (IFeatureClass)mapServerDataAccess.GetDataSource(mapService.DefaultMapName, unLayerInfo.SubLayers.Element[0]); // Get UN dataset IFeatureDataset fd = fc.FeatureDataset; IDataset ds = (IDataset)fd; IEnumDataset enumSubDS = ds.Subsets; IDataset subDS = enumSubDS.Next(); while (subDS != null) { if (subDS.Type == esriDatasetType.esriDTUtilityNetwork) { unDataset = subDS; break; } subDS = enumSubDS.Next(); } logger.LogMessage(ServerLogger.msgType.infoStandard, soe_name + ".init()", 200, "UN dataset found: " + unDataset.Name); } }
public static void WebStart(HttpConfiguration config) { SignumServer.Start(config, typeof(Global).Assembly); AuthServer.Start(config, () => Starter.Configuration.Value.AuthTokens, "IMPORTANT SECRET FROM Southwind. CHANGE THIS STRING!!!"); CacheServer.Start(config); FilesServer.Start(config); UserQueryServer.Start(config); DashboardServer.Start(config); WordServer.Start(config); ExcelServer.Start(config); ChartServer.Start(config); MapServer.Start(config); TranslationServer.Start(config, new AlreadyTranslatedTranslator(new BingTranslator())); SchedulerServer.Start(config); ProcessServer.Start(config); DisconnectedServer.Start(config); MailingServer.Start(config); ProfilerServer.Start(config); DiffLogServer.Start(config); OmniboxServer.Start(config, new EntityOmniboxResultGenenerator(), new DynamicQueryOmniboxResultGenerator(), new ChartOmniboxResultGenerator(), new DashboardOmniboxResultGenerator(DashboardLogic.Autocomplete), new UserQueryOmniboxResultGenerator(UserQueryLogic.Autocomplete), new UserChartOmniboxResultGenerator(UserChartLogic.Autocomplete), new MapOmniboxResultGenerator(type => OperationLogic.TypeOperations(type).Any()), new ReactSpecialOmniboxGenerator() //new HelpModuleOmniboxResultGenerator(), ); //Omnibox }
public void Destroy() { _player.NetUserDataChanged -= Player_NetUserDataChanged; _save.Destroy(); _object.Destroy(); _pet?.Destroy(); CharsMgr.SaveCharacter(_char); if (_dialog != null) { _dialog.Dialog.OnDialogEnd(this); } if (_shop != null) { _shop.Movement.Unlock(); } foreach (var item in _clones.Values.ToArray()) { item.Destroy(); } _pet = null; _save = null; _shop = null; _user = null; _char = null; _trade = null; _items = null; _clones = null; _dialog = null; _server = null; _player = null; _object = null; _skills = null; }
public DialogScript(DB_Dialog data, MapServer server) { _id = data.ID; _server = server; _npcs = new WO_NPC[2]; _entries = data.Entries; }
/// <summary> /// /// </summary> /// <returns>1:数据库地址 2:数据库名称 3:数据库用户名 4:数据库密码</returns> // GET: api/MapConfig public IEnumerable <string> Get() { MapServer vSystemConfig = new MapServer(); SystemConfigEF vModel = vSystemConfig.GetMapConfig(); return(new string[] { vModel.ItemValue1, vModel.ItemValue2, vModel.ItemValue3, vModel.ItemValue4 }); }
public static void WebStart(IApplicationBuilder app, IWebHostEnvironment env, IHostApplicationLifetime lifetime) { SignumServer.Start(app, env, typeof(Startup).Assembly); AuthServer.Start(app, () => Starter.Configuration.Value.AuthTokens, "IMPORTANT SECRET FROM AtTest. CHANGE THIS STRING!!!"); CacheServer.Start(app); FilesServer.Start(app); UserQueryServer.Start(app); DashboardServer.Start(app); WordServer.Start(app); ExcelServer.Start(app); ChartServer.Start(app); MapServer.Start(app); ToolbarServer.Start(app); TranslationServer.Start(app, new AlreadyTranslatedTranslator(new AzureTranslator("Your API Key for Azure Translate"))); SchedulerServer.Start(app, lifetime); ProcessServer.Start(app); MailingServer.Start(app); ProfilerServer.Start(app); DiffLogServer.Start(app); PredictorServer.Start(app); OmniboxServer.Start(app, new EntityOmniboxResultGenenerator(), new DynamicQueryOmniboxResultGenerator(), new ChartOmniboxResultGenerator(), new DashboardOmniboxResultGenerator(DashboardLogic.Autocomplete), new UserQueryOmniboxResultGenerator(UserQueryLogic.Autocomplete), new UserChartOmniboxResultGenerator(UserChartLogic.Autocomplete), new MapOmniboxResultGenerator(type => OperationLogic.TypeOperations(type).Any()), new ReactSpecialOmniboxGenerator() //new HelpModuleOmniboxResultGenerator(), ); //Omnibox SignumCultureSelectorFilter.GetCurrentCulture = (ctx) => GetCulture(ctx); }
public override void Reload() { DataFrames.Clear(); _mapServerDefinition = null; try { _mapServerDefinition = MapServer.GetMapServerDefinition(); string defaultName = MapServer.GetDefaultMapName(); foreach (MapServerInfo mapServerInfo in _mapServerDefinition.MapServerInfos) { bool isDefault = mapServerInfo.Name == defaultName; AgsDataFrame dataFrame = new AgsDataFrame(this, mapServerInfo, isDefault); DataFrames.Add(dataFrame); if (isDefault) { DefaultDataFrame = dataFrame; } } } catch (Exception ex) { throw new AgsException("Unable to communicate with the ArcGIS Server", ex); } }
public ActionResult MapServerConfig(MapServerConfigViewModel Model) { MapServer vMapServer = new MapServer(); if (vMapServer.SetMapConfig(Model.MapServerAddress, Model.MapDBName, Model.DBUserName, Model.DBPassword)) ModelState.AddModelError("","地图服务设置成功" ); else ModelState.AddModelError("", "地图服务设置失败"); return View(Model); }
public WorldObject(uint guid, ObjectsMgr manager) { _manager = manager; _lock = new object(); _server = manager.Server; _guid = guid | (uint)(TypeID << 16); _components = new ObjectComponent[Constants.ArrayCapacity]; _manager.Add(this); }
public MapPlayer(Player player, MapServer server) { _server = server; _player = player; _user = player.TnUser <UserData>(); m_choices = new List <DialogChoice>(); _clones = new Dictionary <int, WO_NPC>(); _player.NetUserDataChanged += Player_NetUserDataChanged; }
public WorldObject(uint guid, ObjectsMgr manager) { _manager = manager; _lock = new object(); _server = manager.Server; _guid = guid | (uint)(TypeID << 16); _updatable = ArrayEx.Empty <IUpdatable>(); _components = ArrayEx.Empty <ObjectComponent>(); _manager.Add(this); }
public ActionResult MapServerConfig() { MapServerConfigViewModel vModel = new MapServerConfigViewModel(); MapServer vMapServer = new MapServer(); SystemConfigEF vMapConfigEF = vMapServer.GetMapConfig(); vModel.MapServerAddress = vMapConfigEF.ItemValue1; vModel.MapDBName = vMapConfigEF.ItemValue2; vModel.DBUserName = vMapConfigEF.ItemValue3; vModel.DBPassword = vMapConfigEF.ItemValue4; return View(vModel); }
public static IServerObject CreateMockMapServerObject(string mxdFile) { IMapServer mapServer = new MapServer(); IMapServerInit mapinit = mapServer as IMapServerInit; mapinit.PhysicalOutputDirectory = @"C:\Data"; //mapinit.VirtualOutputDirectory = @"C:\Data"; mapinit.Connect(mxdFile); string foo = mapServer.MapName[0]; IServerObject so = mapServer as IServerObject; return so; }
public DialogScript(DialogScript data) { _id = data._id; _server = data._server; _npcs = new WO_NPC[data._npcs.Length]; for (int i = 0; i < _npcs.Length; i++) { _npcs[i] = data._npcs[i]; } _entries = data._entries; }
public NetUNTracingRESTSOE() { soe_name = this.GetType().Name; logger = new ServerLogger(); reqHandler = new SoeRestImpl(soe_name, CreateRestSchema()) as IRESTRequestHandler; soeUtil = new SOEUtil(); mapService = null; unLayerInfo = null; mapServerDataAccess = null; unDataset = null; }
public ObjectsMgr(MapServer server) { _server = server; _mapID = server.Map.Id; _released = new ConcurrentQueue <ushort>(); _objects = new ConcurrentDictionary <uint, WorldObject>(); _nsObjects = new ConcurrentDictionary <ushort, WorldObject>(); _nvObjects = new ConcurrentDictionary <ushort, WorldObject>(); _plObjects = new ConcurrentDictionary <ushort, WorldObject>(); _dnObjects = new ConcurrentDictionary <ushort, WorldObject>(); LoadObjects(); }
void Start() { map = new MapServer(31, 31); unitList = new Dictionary <PlayerServer, List <UnitServer> >(); players = new List <PlayerServer>(); Debug.Log("Server Start"); for (int i = 0; i < numPlayers; i++) { PlayerServer player = new PlayerServer(i); List <UnitServer> units = new List <UnitServer>(); players.Add(player); for (int u = 0; u < 5; u++) { units.Add(new UnitServer(u, new Vector2(14 + u, 16 - 2 * i), 1, 1, 2, player)); } unitList[player] = units; } }
void Start() { map = new MapServer(31, 31); unitList= new Dictionary<PlayerServer, List<UnitServer>>(); players = new List<PlayerServer>(); Debug.Log("Server Start"); for(int i = 0; i < numPlayers; i++) { PlayerServer player = new PlayerServer(i); List<UnitServer> units = new List<UnitServer>(); players.Add(player); for(int u = 0; u < 5; u++) { units.Add(new UnitServer(u, new Vector2(14+u,16-2*i), 1, 1, 2, player)); } unitList[player] = units; } }
public void Destroy() { foreach (var item in _objects) { item.Value.Destroy(); } _objects.Clear(); _nsObjects.Clear(); _nvObjects.Clear(); _plObjects.Clear(); _dnObjects.Clear(); _server = null; _objects = null; _released = null; _nsObjects = null; _nvObjects = null; _plObjects = null; _dnObjects = null; }
public void Destroy() { _spawned = false; _manager.RemoveView(this); _manager.Remove(this); if ((_guid & Constants.ReleaseGuide) > 0) { _manager.ReleaseGuid(_guid); } if (_updatable.Length > 0 || eventOnUpdate != null) { _server.RemoveFromUpdate(this); } OnDestroy?.Invoke(); _server = null; _manager = null; _updatable = null; _components = null; }
public override void Parse(SagaLib.Client client) { try { foreach (CharServer i in LoginServer.charServerList.Values) { MapServer map = i.mapServers[0]; Packets.Map.Send.MapPing p = new SagaLogin.Packets.Map.Send.MapPing(); map.sClient.netIO.SendPacket(p, map.sClient.SessionID); LoginClient.CPGateway = (LoginClient)client; return; } } catch (Exception) { Packets.Server.MapPong p = new SagaLogin.Packets.Server.MapPong(); p.SetResult(0); client.netIO.SendPacket(p, 0xFFFFFFFF); } }
// GET: api/GetLayers public LayerStruct[] Get() { MapServer vMapServer = new MapServer(); DataTable vLayerTable = vMapServer.GetLayers(); List <LayerStruct> vLyaers = new List <LayerStruct>(); foreach (DataRow vTempRow in vLayerTable.Rows) { LayerStruct vLayer = new LayerStruct() { ID = DBConvert.ToInt32(vTempRow["ID"]), classify = DBConvert.ToString(vTempRow["classify"]), Expository = DBConvert.ToString(vTempRow["Expository"]), Name = DBConvert.ToString(vTempRow["Name"]), Type = DBConvert.ToInt32(vTempRow["Type"]) }; vLyaers.Add(vLayer); } return(vLyaers.ToArray()); }
public bool Startup() { DB_Map map; string[] list; MapServer mapServer; int id; if (Load()) { if (Configs.Get <bool>(Configs.Server_Master)) { (_master = new MasterServer()).Start(); } if (Configs.Get <bool>(Configs.Server_Characters)) { (_characters = new CharServer()).Start(); } if (Configs.Get <bool>(Configs.Server_AllMaps)) { foreach (var item in DataMgr.SelectAllMaps()) { _maps.Add(mapServer = new MapServer(item)); mapServer.Start(); } } else { list = Configs.Get <string>(Configs.Server_MapList).Split(';'); foreach (var item in list) { if (int.TryParse(item, out id) && DataMgr.Select(id, out map)) { _maps.Add(mapServer = new MapServer(map)); mapServer.Start(); } } } IsRunning = true; InitializeCMD(); return(true); } return(false); }
public async Task <bool> Startup() { if (await LoadAsync()) { if (Configs.Get <bool>(Configs.Server_Master)) { (_master = new MasterServer()).Start(); } if (Configs.Get <bool>(Configs.Server_Characters)) { (_characters = new CharServer()).Start(); } if (Configs.Get <bool>(Configs.Server_AllMaps)) { foreach (var item in DataMgr.SelectAllMaps()) { var mapServer = new MapServer(item); _maps.Add(mapServer = new MapServer(item)); mapServer.Start(); } } else { var list = Configs.Get <string>(Configs.Server_MapList).Split(';'); foreach (var item in list) { if (int.TryParse(item, out var id) && DataMgr.Select(id, out DB_Map map)) { var mapServer = new MapServer(map); _maps.Add(mapServer); mapServer.Start(); } } } IsRunning = true; InitializeCMD(); return(true); } return(false); }
public void Destroy() { WorldObject[] _toDestroy = _objects.Values.ToArray(); foreach (var item in _toDestroy) { item.Destroy(); } _objects.Clear(); _released.Clear(); _nsObjects.Clear(); _nvObjects.Clear(); _plObjects.Clear(); _dnObjects.Clear(); _server = null; _objects = null; _released = null; _nsObjects = null; _nvObjects = null; _plObjects = null; _dnObjects = null; _toDestroy = null; }
public void Destroy() { _npcs = null; _server = null; _entries = null; }
public void showMapRoute() { MapServer.showRoute(this); }
public DialogsMgr(MapServer server) { _server = server; _dialogs = new Dictionary <ushort, DialogScript>(); _dClones = new Dictionary <ushort, Dictionary <ushort, DialogScript> >(); }
public void AddComboInfo(uint magicid,MapServer.BaseObject attack, MapServer.BaseObject target, uint track_id, uint track_id2) { // byte head = 0; // byte tail = 0; //三位数的 针对怪物的.. //测试连击状态 if (MapServer.Program._Head > 0) { head = MapServer.Program._Head; tail = MapServer.Program._Tail; } byte dir = DIR.GetAgainstDir(target.GetDir()); String str = ""; byte[] data = null; count += 2; combo.WriteByte(head); str = Convert.ToString(target.GetTypeId()); data = Coding.GetUtf8Coding().GetBytes(str); combo.WriteBuff(data); combo.WriteByte(32); str = Convert.ToString(target.GetCurrentX()); data = Coding.GetUtf8Coding().GetBytes(str); combo.WriteBuff(data); combo.WriteByte(32); str = Convert.ToString(target.GetCurrentY()); data = Coding.GetUtf8Coding().GetBytes(str); combo.WriteBuff(data); combo.WriteByte(32); str = Convert.ToString(dir); data = Coding.GetUtf8Coding().GetBytes(str); combo.WriteBuff(data); combo.WriteByte(32); str = Convert.ToString(track_id2); data = Coding.GetUtf8Coding().GetBytes(str); combo.WriteBuff(data); combo.WriteByte(tail); //if (magicid != GameStruct.MagicTypeInfo.XUEYINGLUNHUI) //{ // //} //else if (count <= 20) //{ // combo.WriteByte(tail); //} //else //{ // combo.WriteByte(28); //} str = Convert.ToString(attack.GetTypeId()); data = Coding.GetUtf8Coding().GetBytes(str); combo.WriteBuff(data); combo.WriteByte(32); str = Convert.ToString(attack.GetCurrentX()); data = Coding.GetUtf8Coding().GetBytes(str); combo.WriteBuff(data); combo.WriteByte(32); str = Convert.ToString(attack.GetCurrentY()); data = Coding.GetUtf8Coding().GetBytes(str); combo.WriteBuff(data); combo.WriteByte(32); str = Convert.ToString(attack.GetDir()); data = Coding.GetUtf8Coding().GetBytes(str); combo.WriteBuff(data); combo.WriteByte(32); str = Convert.ToString(track_id); data = Coding.GetUtf8Coding().GetBytes(str); combo.WriteBuff(data);; }
//根据双飞类型与坐标计算出标记 public void CalcTag(uint magicid, MapServer.BaseObject attack, MapServer.BaseObject target) { if ((attack.GetCurrentX() < 999 && attack.GetCurrentY() < 999) || (target.GetCurrentX() < 999 && target.GetCurrentY() < 999)) { if (target.type == OBJECTTYPE.MONSTER) { switch (magicid) { case GameStruct.MagicTypeInfo.FEITIANZHAN: case GameStruct.MagicTypeInfo.XUEYINGQIANHUAN: // case GameStruct.MagicTypeInfo.XUEYINGLUNHUI: case GameStruct.MagicTypeInfo.XUEYINGXINGMANG: case GameStruct.MagicTypeInfo.LONGHUNFENGBAO: case GameStruct.MagicTypeInfo.XUEXI: case GameStruct.MagicTypeInfo.SHUNYINGJI: { head = 25; tail = 26; break; } case GameStruct.MagicTypeInfo.FEITIANLIANZHAN: case GameStruct.MagicTypeInfo.LONGQIANGLIEHUN: case GameStruct.MagicTypeInfo.LONGQIANGZANGHUN: case GameStruct.MagicTypeInfo.LONGQIANGSUIHUN: case GameStruct.MagicTypeInfo.SILIANZHAN: case GameStruct.MagicTypeInfo.LIULIANZHAN: { head = 26; tail = 27; break; } case GameStruct.MagicTypeInfo.XUEYINGLUNHUI: { head = 25; tail = 28; break; } case GameStruct.MagicTypeInfo.LIEHUNSHAN: { head = 27; tail = 28; break; } } } //针对玩家对玩家 不同的符号分隔符 else if (target.type == OBJECTTYPE.PLAYER) { { switch (magicid) { case GameStruct.MagicTypeInfo.FEITIANZHAN: case GameStruct.MagicTypeInfo.LONGHUNFENGBAO: case GameStruct.MagicTypeInfo.XUEYINGQIANHUAN: case GameStruct.MagicTypeInfo.XUEYINGXINGMANG: case GameStruct.MagicTypeInfo.XUEXI: case GameStruct.MagicTypeInfo.SHUNYINGJI: { head = 26; tail = 26; break; } case GameStruct.MagicTypeInfo.FEITIANLIANZHAN: case GameStruct.MagicTypeInfo.LONGQIANGLIEHUN: case GameStruct.MagicTypeInfo.LONGQIANGZANGHUN: case GameStruct.MagicTypeInfo.LONGQIANGSUIHUN: case GameStruct.MagicTypeInfo.SILIANZHAN: case GameStruct.MagicTypeInfo.LIULIANZHAN: { head = 27; tail = 27; break; } case GameStruct.MagicTypeInfo.LIEHUNSHAN: { head = 28; tail = 28; break; } } } } else if (target.type == OBJECTTYPE.EUDEMON) { switch (magicid) { case GameStruct.MagicTypeInfo.FEITIANZHAN: case GameStruct.MagicTypeInfo.LONGHUNFENGBAO: case GameStruct.MagicTypeInfo.XUEYINGQIANHUAN: case GameStruct.MagicTypeInfo.XUEYINGXINGMANG: case GameStruct.MagicTypeInfo.XUEXI: case GameStruct.MagicTypeInfo.SHUNYINGJI: { head = 29; tail = 26; break; } case GameStruct.MagicTypeInfo.FEITIANLIANZHAN: case GameStruct.MagicTypeInfo.LONGQIANGLIEHUN: case GameStruct.MagicTypeInfo.LONGQIANGZANGHUN: case GameStruct.MagicTypeInfo.LONGQIANGSUIHUN: case GameStruct.MagicTypeInfo.SILIANZHAN: case GameStruct.MagicTypeInfo.LIULIANZHAN: { head = 30; tail = 27; break; } case GameStruct.MagicTypeInfo.LIEHUNSHAN: { head = 31; tail = 31; break; } } } } else //坐标大于四位数或者被攻击对象是玩家- 分隔符不一样 //遇到单个坐标为四位数还有问题--需要反汇编调试 2015.9.14 // //x y坐标都大于四位 if ( ((target.GetCurrentX() > 999 && target.GetCurrentY() > 999) || (attack.GetCurrentX() > 999 && attack.GetCurrentY() > 999))) { if (target.type == OBJECTTYPE.MONSTER) { switch (magicid) { case GameStruct.MagicTypeInfo.FEITIANLIANZHAN: case GameStruct.MagicTypeInfo.LONGQIANGLIEHUN: case GameStruct.MagicTypeInfo.LONGQIANGZANGHUN: case GameStruct.MagicTypeInfo.LONGQIANGSUIHUN: case GameStruct.MagicTypeInfo.SILIANZHAN: case GameStruct.MagicTypeInfo.LIULIANZHAN: { head = 28; tail = 29; break; } case GameStruct.MagicTypeInfo.FEITIANZHAN: case GameStruct.MagicTypeInfo.LONGHUNFENGBAO: case GameStruct.MagicTypeInfo.XUEYINGQIANHUAN: case GameStruct.MagicTypeInfo.XUEYINGXINGMANG: case GameStruct.MagicTypeInfo.XUEXI: case GameStruct.MagicTypeInfo.SHUNYINGJI: // case GameStruct.MagicTypeInfo.LIEHUNSHAN: { head = 27; tail = 28; break; } case GameStruct.MagicTypeInfo.LIEHUNSHAN: { head = 29; tail = 30; break; } } } else if (target.type == OBJECTTYPE.PLAYER) { switch (magicid) { case GameStruct.MagicTypeInfo.XUEYINGQIANHUAN: case GameStruct.MagicTypeInfo.XUEYINGXINGMANG: case GameStruct.MagicTypeInfo.XUEXI: case GameStruct.MagicTypeInfo.SHUNYINGJI: // case GameStruct.MagicTypeInfo.LIEHUNSHAN: { head = 27; tail = 27; break; } case GameStruct.MagicTypeInfo.FEITIANZHAN: case GameStruct.MagicTypeInfo.LONGHUNFENGBAO: { head = 28; tail = 28; break; } case GameStruct.MagicTypeInfo.FEITIANLIANZHAN: case GameStruct.MagicTypeInfo.LONGQIANGLIEHUN: case GameStruct.MagicTypeInfo.LONGQIANGZANGHUN: case GameStruct.MagicTypeInfo.LONGQIANGSUIHUN: case GameStruct.MagicTypeInfo.SILIANZHAN: case GameStruct.MagicTypeInfo.LIULIANZHAN: case GameStruct.MagicTypeInfo.LIEHUNSHAN: { head = 29; tail = 29; break; } } } else if (target.type == OBJECTTYPE.EUDEMON) { switch (magicid) { case GameStruct.MagicTypeInfo.XUEYINGQIANHUAN: case GameStruct.MagicTypeInfo.XUEYINGXINGMANG: case GameStruct.MagicTypeInfo.XUEXI: case GameStruct.MagicTypeInfo.SHUNYINGJI: // case GameStruct.MagicTypeInfo.LIEHUNSHAN: { head = 31; tail = 28; break; } case GameStruct.MagicTypeInfo.FEITIANZHAN: case GameStruct.MagicTypeInfo.LONGHUNFENGBAO: { head = 31; tail = 28; break; } case GameStruct.MagicTypeInfo.FEITIANLIANZHAN: case GameStruct.MagicTypeInfo.LONGQIANGLIEHUN: case GameStruct.MagicTypeInfo.LONGQIANGZANGHUN: case GameStruct.MagicTypeInfo.LONGQIANGSUIHUN: case GameStruct.MagicTypeInfo.SILIANZHAN: case GameStruct.MagicTypeInfo.LIULIANZHAN: case GameStruct.MagicTypeInfo.LIEHUNSHAN: { head = 32; tail = 29; break; } } } //一个四位坐标 一个三位坐标 } else if (target.GetCurrentX() > 999 || target.GetCurrentY() > 999 || attack.GetCurrentX() > 999 || attack.GetCurrentY() > 999) { if (target.type == OBJECTTYPE.MONSTER) { switch (magicid) { case GameStruct.MagicTypeInfo.LONGHUNFENGBAO: case GameStruct.MagicTypeInfo.FEITIANZHAN: case GameStruct.MagicTypeInfo.XUEYINGQIANHUAN: case GameStruct.MagicTypeInfo.XUEYINGXINGMANG: case GameStruct.MagicTypeInfo.XUEXI: case GameStruct.MagicTypeInfo.SHUNYINGJI: // case GameStruct.MagicTypeInfo.LIEHUNSHAN: { head = 26; tail = 27; break; } case GameStruct.MagicTypeInfo.LONGQIANGSUIHUN: case GameStruct.MagicTypeInfo.LONGQIANGZANGHUN: case GameStruct.MagicTypeInfo.LONGQIANGLIEHUN: case GameStruct.MagicTypeInfo.FEITIANLIANZHAN: case GameStruct.MagicTypeInfo.SILIANZHAN: case GameStruct.MagicTypeInfo.LIULIANZHAN: { head = 27; tail = 28; break; } case GameStruct.MagicTypeInfo.LIEHUNSHAN: { head = 28; tail = 29; break; } } } else if (target.type == OBJECTTYPE.PLAYER) { switch (magicid) { case GameStruct.MagicTypeInfo.FEITIANZHAN: case GameStruct.MagicTypeInfo.LONGHUNFENGBAO: case GameStruct.MagicTypeInfo.XUEYINGQIANHUAN: case GameStruct.MagicTypeInfo.XUEYINGXINGMANG: case GameStruct.MagicTypeInfo.XUEXI: case GameStruct.MagicTypeInfo.SHUNYINGJI: // case GameStruct.MagicTypeInfo.LIEHUNSHAN: { head = 27; tail = 27; break; } case GameStruct.MagicTypeInfo.FEITIANLIANZHAN: case GameStruct.MagicTypeInfo.LONGQIANGLIEHUN: case GameStruct.MagicTypeInfo.LONGQIANGZANGHUN: case GameStruct.MagicTypeInfo.LONGQIANGSUIHUN: case GameStruct.MagicTypeInfo.SILIANZHAN: case GameStruct.MagicTypeInfo.LIULIANZHAN: { head = 28; tail = 28; break; } case GameStruct.MagicTypeInfo.LIEHUNSHAN: { head = 30; tail = 30; break; } } } else if (target.type == OBJECTTYPE.EUDEMON) { switch (magicid) { case GameStruct.MagicTypeInfo.FEITIANZHAN: case GameStruct.MagicTypeInfo.LONGHUNFENGBAO: case GameStruct.MagicTypeInfo.XUEYINGQIANHUAN: case GameStruct.MagicTypeInfo.XUEYINGXINGMANG: case GameStruct.MagicTypeInfo.XUEXI: case GameStruct.MagicTypeInfo.SHUNYINGJI: // case GameStruct.MagicTypeInfo.LIEHUNSHAN: { head = 20; tail = 27; break; } case GameStruct.MagicTypeInfo.FEITIANLIANZHAN: case GameStruct.MagicTypeInfo.LONGQIANGLIEHUN: case GameStruct.MagicTypeInfo.LONGQIANGZANGHUN: case GameStruct.MagicTypeInfo.LONGQIANGSUIHUN: case GameStruct.MagicTypeInfo.SILIANZHAN: case GameStruct.MagicTypeInfo.LIULIANZHAN: { head = 31; tail = 28; break; } case GameStruct.MagicTypeInfo.LIEHUNSHAN: { head = 30; tail = 30; break; } } } //一个三位数 一个二位数 } else if (target.GetCurrentX() > 99 && target.GetCurrentY() < 99 || attack.GetCurrentX() < 99 && attack.GetCurrentY() > 99) { if (target.type == OBJECTTYPE.MONSTER) { switch (magicid) { case GameStruct.MagicTypeInfo.FEITIANZHAN: case GameStruct.MagicTypeInfo.LONGHUNFENGBAO: case GameStruct.MagicTypeInfo.XUEYINGQIANHUAN: case GameStruct.MagicTypeInfo.XUEYINGXINGMANG: case GameStruct.MagicTypeInfo.XUEXI: case GameStruct.MagicTypeInfo.SHUNYINGJI: // case GameStruct.MagicTypeInfo.LIEHUNSHAN: { head = 24; tail = 25; break; } case GameStruct.MagicTypeInfo.FEITIANLIANZHAN: case GameStruct.MagicTypeInfo.LONGQIANGLIEHUN: case GameStruct.MagicTypeInfo.LONGQIANGZANGHUN: case GameStruct.MagicTypeInfo.LONGQIANGSUIHUN: case GameStruct.MagicTypeInfo.SILIANZHAN: case GameStruct.MagicTypeInfo.LIULIANZHAN: { head = 25; tail = 26; break; } case GameStruct.MagicTypeInfo.LIEHUNSHAN: { head = 26; tail = 27; break; } } } else if (target.type == OBJECTTYPE.PLAYER) { switch (magicid) { case GameStruct.MagicTypeInfo.FEITIANZHAN: case GameStruct.MagicTypeInfo.LONGHUNFENGBAO: case GameStruct.MagicTypeInfo.XUEYINGQIANHUAN: case GameStruct.MagicTypeInfo.XUEYINGXINGMANG: case GameStruct.MagicTypeInfo.XUEXI: case GameStruct.MagicTypeInfo.SHUNYINGJI: // case GameStruct.MagicTypeInfo.LIEHUNSHAN: { head = 25; tail = 25; break; } case GameStruct.MagicTypeInfo.FEITIANLIANZHAN: case GameStruct.MagicTypeInfo.LONGQIANGLIEHUN: case GameStruct.MagicTypeInfo.LONGQIANGZANGHUN: case GameStruct.MagicTypeInfo.LONGQIANGSUIHUN: case GameStruct.MagicTypeInfo.SILIANZHAN: case GameStruct.MagicTypeInfo.LIULIANZHAN: { head = 26; tail = 26; break; } case GameStruct.MagicTypeInfo.LIEHUNSHAN: { head = 27; tail = 27; break; } } } else if (target.type == OBJECTTYPE.EUDEMON) { switch (magicid) { case GameStruct.MagicTypeInfo.FEITIANZHAN: case GameStruct.MagicTypeInfo.LONGHUNFENGBAO: case GameStruct.MagicTypeInfo.XUEYINGQIANHUAN: case GameStruct.MagicTypeInfo.XUEYINGXINGMANG: case GameStruct.MagicTypeInfo.XUEXI: case GameStruct.MagicTypeInfo.SHUNYINGJI: // case GameStruct.MagicTypeInfo.LIEHUNSHAN: { head = 28; tail = 25; break; } case GameStruct.MagicTypeInfo.FEITIANLIANZHAN: case GameStruct.MagicTypeInfo.LONGQIANGLIEHUN: case GameStruct.MagicTypeInfo.LONGQIANGZANGHUN: case GameStruct.MagicTypeInfo.LONGQIANGSUIHUN: case GameStruct.MagicTypeInfo.SILIANZHAN: case GameStruct.MagicTypeInfo.LIULIANZHAN: { head = 29; tail = 26; break; } case GameStruct.MagicTypeInfo.LIEHUNSHAN: { head = 30; tail = 27; break; } } } } else //二个二位数的 if (target.GetCurrentX() < 99 && target.GetCurrentY() < 99 || attack.GetCurrentX() < 99 && attack.GetCurrentY() < 99) { if (target.type == OBJECTTYPE.MONSTER) { switch (magicid) { case GameStruct.MagicTypeInfo.FEITIANZHAN: case GameStruct.MagicTypeInfo.LONGHUNFENGBAO: case GameStruct.MagicTypeInfo.XUEYINGQIANHUAN: case GameStruct.MagicTypeInfo.XUEYINGXINGMANG: case GameStruct.MagicTypeInfo.XUEXI: case GameStruct.MagicTypeInfo.SHUNYINGJI: // case GameStruct.MagicTypeInfo.LIEHUNSHAN: { head = 23; tail = 24; break; } case GameStruct.MagicTypeInfo.FEITIANLIANZHAN: case GameStruct.MagicTypeInfo.LONGQIANGLIEHUN: case GameStruct.MagicTypeInfo.LONGQIANGZANGHUN: case GameStruct.MagicTypeInfo.LONGQIANGSUIHUN: case GameStruct.MagicTypeInfo.SILIANZHAN: case GameStruct.MagicTypeInfo.LIULIANZHAN: { head = 24; tail = 25; break; } case GameStruct.MagicTypeInfo.LIEHUNSHAN: { head = 25; tail = 26; break; } } } else if (target.type == OBJECTTYPE.PLAYER) { switch (magicid) { case GameStruct.MagicTypeInfo.FEITIANZHAN: case GameStruct.MagicTypeInfo.LONGHUNFENGBAO: case GameStruct.MagicTypeInfo.XUEYINGQIANHUAN: case GameStruct.MagicTypeInfo.XUEYINGXINGMANG: case GameStruct.MagicTypeInfo.XUEXI: case GameStruct.MagicTypeInfo.SHUNYINGJI: // case GameStruct.MagicTypeInfo.LIEHUNSHAN: { head = 24; tail = 24; break; } case GameStruct.MagicTypeInfo.FEITIANLIANZHAN: case GameStruct.MagicTypeInfo.LONGQIANGLIEHUN: case GameStruct.MagicTypeInfo.LONGQIANGZANGHUN: case GameStruct.MagicTypeInfo.LONGQIANGSUIHUN: case GameStruct.MagicTypeInfo.SILIANZHAN: case GameStruct.MagicTypeInfo.LIULIANZHAN: { head = 25; tail = 25; break; } case GameStruct.MagicTypeInfo.LIEHUNSHAN: { head = 26; tail = 26; break; } } } else if (target.type == OBJECTTYPE.EUDEMON) { switch (magicid) { case GameStruct.MagicTypeInfo.FEITIANZHAN: case GameStruct.MagicTypeInfo.LONGHUNFENGBAO: case GameStruct.MagicTypeInfo.XUEYINGQIANHUAN: case GameStruct.MagicTypeInfo.XUEYINGXINGMANG: case GameStruct.MagicTypeInfo.XUEXI: case GameStruct.MagicTypeInfo.SHUNYINGJI: // case GameStruct.MagicTypeInfo.LIEHUNSHAN: { head = 27; tail = 24; break; } case GameStruct.MagicTypeInfo.FEITIANLIANZHAN: case GameStruct.MagicTypeInfo.LONGQIANGLIEHUN: case GameStruct.MagicTypeInfo.LONGQIANGZANGHUN: case GameStruct.MagicTypeInfo.LONGQIANGSUIHUN: case GameStruct.MagicTypeInfo.SILIANZHAN: case GameStruct.MagicTypeInfo.LIULIANZHAN: { head = 28; tail = 25; break; } case GameStruct.MagicTypeInfo.LIEHUNSHAN: { head = 29; tail = 26; break; } } } } }
public MapServerScript(MapServer server) { _server = server; server.Room.SubscribeRpcsOnObject(this); }
public SymbolEFModel[] Get() { MapServer vMapServer = new MapServer(); return(vMapServer.GetSymbols()); }