public void Execute() { var methods = new InputPhase(BaseDirectory, Configuration.InputConfig).Execute().ToList(); var mappings = new MapPhase(methods, Configuration.MapConfig).Execute().ToList(); new GeneratePhase(mappings, Configuration.GenerateConfig).Execute(); }
internal MapNode(string JSON) : base(JSON) { Mode = GetEnum<MapMode>("mode"); Name = GetString("name"); Phase = GetEnum<MapPhase>("phase"); Round = GetInt32("round"); TeamCT = new MapTeamNode(_Data["team_ct"]?.ToString() ?? ""); TeamT = new MapTeamNode(_Data["team_t"]?.ToString() ?? ""); }
internal MapNode(string JSON) : base(JSON) { Mode = GetEnum <MapMode>("mode"); Name = GetString("name"); Phase = GetEnum <MapPhase>("phase"); Round = GetInt32("round"); TeamCT = new MapTeamNode(_Data["team_ct"]?.ToString() ?? ""); TeamT = new MapTeamNode(_Data["team_t"]?.ToString() ?? ""); }
internal MapNode(string JSON) : base(JSON) { Mode = GetEnum <MapMode>("mode"); Name = GetString("name"); Phase = GetEnum <MapPhase>("phase"); Round = GetInt32("round"); TeamCT = new MapTeamNode(_data["team_ct"]?.ToString() ?? ""); TeamT = new MapTeamNode(_data["team_t"]?.ToString() ?? ""); NumMatchesToWinSeries = GetInt32("num_matches_to_win_series"); CurrentSpectators = GetInt32("current_spectators"); SouvenirsTotal = GetInt32("souvenirs_total"); }