public Cell( bool _walkable, GridPosition _gridPosition, int _localCellIndexX, int _localCellIndexY, int _localCellIndexZ, MapMetaPattern _mapMeta = MapMetaPattern.Normal) { walkable = _walkable; gridPosition = _gridPosition; localCellIndexX = _localCellIndexX; localCellIndexY = _localCellIndexY; localCellIndexZ = _localCellIndexZ; mapMeta = _mapMeta; }
/// <summary> /// 特定セルを対象にパス検索を行う /// </summary> public void DoRequestPathFinding(MapMetaPattern pattern) { var map = MapManager.Instance.GetMapGeneratorByGrid(m_characterMovement.currentGridPosition); if (map == null) { return; } if (map.metaCells.Count > 0) { for (int i = 0; i < map.metaCells.Count; i++) { // TODO 複数同じGridなど存在する可能性があるので、Nearとか条件が別途必要 if (pattern == map.metaCells[i].mapMeta) { DoRequestPathFinding(map.metaCells[i].gridPosition); return; } } } }