public override void PreInitialize() { base.PreInitialize(); this.shopManager = ShopManager.Instance; this.gridManager = GridManager.Instance; this.mapInfoPck = MapInfoPck.Instance; }
public override void PreInitialize() { base.PreInitialize(); this.placingObjectManager = PlacingObjectManager.Instance; this.gridManager = GridManager.Instance; this.towerManager = TowerManager.Instance; this.trapManager = TrapManager.Instance; this.timeManager = TimeManager.Instance; this.gameVariables = GameVariables.instance; this.mapInfoPck = MapInfoPck.Instance; this.placingObjectManager.PreInitialize(); }