Exemple #1
0
    public MapGenerator mapGenerator;                       //drag a reference to our map generator

    private void OnTriggerExit2D(Collider2D other)
    {
        if (other.tag == "BG")
        {
            //Generate a new one
            mapGenerator.AddNewSection();
            //remove from the list storing active map sections
            mapGenerator.CurrentSections.Remove(other.gameObject);
            //then destroy it
            Destroy(other.gameObject);
        }
    }