private void OnMap(MapForReviewEvent e)
 {
     EnableButtons(true);
     StatusText.Text   = "Scanning:";
     WorldName.Text    = e.Name + " by " + e.Creators;
     ScanProgress.Text = e.MapNumber + "/" + e.TotalMaps;
 }
 private void OnMap(MapForReviewEvent e)
 {
     EnableButtons(true);
     StatusText.Text = "Scanning:";
     WorldName.Text = e.Name + " by " + e.Creators;
     ScanProgress.Text = e.MapNumber + "/" + e.TotalMaps;
 }
Exemple #3
0
        private void OnMap(MapForReviewEvent e)
        {
            Console.WriteLine($"Scanning: {e.Name} by {e.Creators} ({e.MapNumber}/{e.TotalMaps})");

            Console.Write("Accept? [y/N]");
            var response = Console.ReadKey();

            switch (response.Key)
            {
                case ConsoleKey.Y:
                    new MapReviewedEvent(ReviewResult.Accepted).RaiseIn(bot);
                    break;
                case ConsoleKey.S:
                    new MapReviewedEvent(ReviewResult.Stopped).RaiseIn(bot);
                    break;
                default:
                    new MapReviewedEvent(ReviewResult.Rejected).RaiseIn(bot);
                    break;
            }
        }
Exemple #4
0
        private void OnMap(MapForReviewEvent e)
        {
            Console.WriteLine($"Scanning: {e.Name} by {e.Creators} ({e.MapNumber}/{e.TotalMaps})");

            Console.Write("Accept? [y/N]");
            var response = Console.ReadKey();

            switch (response.Key)
            {
            case ConsoleKey.Y:
                new MapReviewedEvent(ReviewResult.Accepted).RaiseIn(bot);
                break;

            case ConsoleKey.S:
                new MapReviewedEvent(ReviewResult.Stopped).RaiseIn(bot);
                break;

            default:
                new MapReviewedEvent(ReviewResult.Rejected).RaiseIn(bot);
                break;
            }
        }