/// <summary>
 /// 取消项目选中
 /// </summary>
 public void DisSelect()
 {
     SetAlpha(0, SelectImage);
     CurrentFloor.HideFloor();
     //SelectImage.enabled = false;
 }
 /// <summary>
 /// 取消选中
 /// </summary>
 public void DisSelect()
 {
     gameObject.SetActive(false);
     CurrentFloor.HideFloor();
     CurrentFloor = null;
 }