public void InitTestGame(Player player)
        {
            SpawnPoint StartPoint = (SpawnPoint)MapElements.Where(x => typeof(SpawnPoint) == x.GetType()).FirstOrDefault();

            if (StartPoint != null)
            {
                if (StartPoint.Position.X > 0 && StartPoint.Position.Y > 0)
                {
                    player.Position = StartPoint.Position;
                }
                else
                {
                    //  GraphicsDebugMessage test = new GraphicsDebugMessage();
                    //  test.Message = "huj";
                }
            }
        }