public void InitTestGame(Player player) { SpawnPoint StartPoint = (SpawnPoint)MapElements.Where(x => typeof(SpawnPoint) == x.GetType()).FirstOrDefault(); if (StartPoint != null) { if (StartPoint.Position.X > 0 && StartPoint.Position.Y > 0) { player.Position = StartPoint.Position; } else { // GraphicsDebugMessage test = new GraphicsDebugMessage(); // test.Message = "huj"; } } }