Exemple #1
0
    private void CreateMapGrid(Vector3 mouseWorldPosition)
    {
        Vector2 point = _mapDrawer.GetPoint(mouseWorldPosition);

        if (!_mapGridDict.ContainsKey(point))
        {
            GameObject go      = GameObject.Instantiate(_mapDrawer.Go);
            MapGrid    mapGrid = go.AddComponent <MapGrid>();
            go.transform.position = _mapDrawer.Point2Position(point);
            _mapGridDict.Add(point, mapGrid);
        }
    }