Exemple #1
0
        /// <summary>
        /// Creates entities from a single layer for any tile with the EntityToCreate property.
        /// </summary>
        /// <param name="mapLayer">The layer to create entities from.</param>
        /// <param name="layeredTileMap">The map which contains the mapLayer instance.</param>
        public static void CreateEntitiesFrom(MapDrawableBatch mapLayer, LayeredTileMap layeredTileMap)
        {
            var entitiesToRemove = new List <string>();

            CreateEntitiesFrom(entitiesToRemove, mapLayer, layeredTileMap.TileProperties);

            foreach (var entityToRemove in entitiesToRemove)
            {
                string remove = entityToRemove;
                mapLayer.RemoveTiles(t => t.Any(item => (item.Name == "EntityToCreate" || item.Name == "Type") && item.Value as string == remove), layeredTileMap.TileProperties);
            }
        }
Exemple #2
0
        /// <summary>
        /// Creates entities from a single layer for any tile with the EntityToCreate property.
        /// </summary>
        /// <param name="mapLayer">The layer to create entities from.</param>
        /// <param name="layeredTileMap">The map which contains the mapLayer instance.</param>
        public static void CreateEntitiesFrom(MapDrawableBatch mapLayer, LayeredTileMap layeredTileMap)
        {
            var entitiesToRemove = new List <string>();

            CreateEntitiesFrom(entitiesToRemove, mapLayer, layeredTileMap.TileProperties, layeredTileMap.WidthPerTile ?? 16);

            if (CurrentSettings.RemoveTileObjectsAfterEntityCreation)
            {
                foreach (var entityToRemove in entitiesToRemove)
                {
                    string remove = entityToRemove;
                    mapLayer.RemoveTiles(t => t.Any(item => (item.Name == "EntityToCreate" || item.Name == "Type") && item.Value as string == remove), layeredTileMap.TileProperties);
                }
            }
        }