Exemple #1
0
 public void Awake()
 {
     sr        = GetComponent <SpriteRenderer>();
     sr.sprite = Sprite_Initial;
     Position  = MapCoordinate.FromVector2(transform.position);
     //Position = new MapCoordinate(MapCoordinate_Initial.x, MapCoordinate_Initial.y);
 }
Exemple #2
0
    public void DepthModification()//対象の奥行きを修正
    {
        Vector3 newPosition = transform.position;

        newPosition.z      = MapCoordinate.FromVector2(transform.position).Depth() - 1.5f;
        transform.position = newPosition;
    }