public LevelController(LevelViewBase _levelView, LevelHolderBase _levelHolder, MonoBehaviour _mono,
                        PlayerControllerBase _playerController, PlayerDataBase _PlayerData, AsteroidsFactoryBase _asteroidsFactory, MapControllerBase _mapController)
 {
     levelView        = _levelView;
     playerController = _playerController;
     PlayerData       = _PlayerData;
     levelHolder      = _levelHolder;
     mono             = _mono;
     asteroidsFactory = _asteroidsFactory;
     mapController    = _mapController;
 }
 private void InitMapController()
 {
     mapController = new MapController(mapView, mapData);
 }