private void Start() { instance = this; GLOBAL.instance.M_event.EVT_Game_Start += OnGameStart; GLOBAL.instance.M_event.EVT_Game_Over += OnGameOver; GLOBAL.instance.M_event.EVT_Game_Setup += OnGameSetup; GLOBAL.instance.M_event.EVT_Node_Pressed += OnNodePressed; GLOBAL.instance.M_event.EVT_Replay_Game += OnGameStart; GLOBAL.instance.M_event.EVT_Music_Volume_Changed += ChangeMusicVolume; GLOBAL.instance.M_event.EVT_Sfx_Volume_Changed += ChangeSFXVolume; }
//public AudioClip lobby_music, main_music, end_music; public void Initialize() { instance = this; }