Exemple #1
0
    //private GameObject                Led_Mission_In_Progress;
    //private ChangeSpriteRenderer  led_Mission_In_Progress;
    //private GameObject                Led_Mission_Part1;
    //private ChangeSpriteRenderer  led_Mission_Part1;


    void Start()
    {
        Led_Renderer = new ChangeSpriteRenderer[Led.Length];
        for (var i = 0; i < Led.Length; i++)
        {
            Led_Renderer[i] = Led[i].GetComponent <ChangeSpriteRenderer>();
        }

        manager_Led_Animation = GetComponent <Manager_Led_Animation>();
    }
Exemple #2
0
    void Start()
    {
        if (Global_Led)
        {
            if (obj_Game_Manager == null)                                                                               // Connect the Mission to the gameObject : "Manager_Game"
            {
                obj_Game_Manager = GameObject.Find("Manager_Game");
            }
            gameManager = obj_Game_Manager.GetComponent <Manager_Game>();               // --> Connect the Mission to <Manager_Game>() component.
            HowManyAnim = gameManager.HowManyAnimation();
        }
        if (Group_Led)
        {
            obj_Grp     = Obj_Grp.GetComponent <Manager_Led_Animation>();
            HowManyAnim = obj_Grp.HowManyAnimation();
        }

        Gui_Txt_Timer.text = cmpt.ToString();
    }