// Use this for initialization void Start() { shareButtonAtHall = transform.Find("/Game_UI/One_UI/ShareOne_Btn").GetComponent <Button>(); GameInfo.isYuanQue = 0; _ArrayAudioSources = GameObject.Find("Audio Source").GetComponent <AudioSource>();/// allBtnVoiceObj(); Screen.sleepTimeout = SleepTimeout.NeverSleep; if (GameInfo.cs.serverType == ServerType.GameServer) { GameInfo.cs.Closed(); GameInfo.cs.serverType = ServerType.ListServer; } Invoke("Timer", 5.0f); userTip.text = null; nickName.text = GameInfo.NickName; ID.text = "ID:" + GameInfo.userID; SendGetRoomCard(); RoomCardNum.text = GameInfo.userRoomCard + ""; LoadImage.Instance.LoadPicture(headimg, headImage); StartCoroutine(Show_NoticeInfo()); GameInfo.isAllreadyStart = false; Recon_Pel = transform.Find("/Game_UI/Two_UI/Recon_Pel").gameObject; //==========================脚本单例==========================// music = gameObject.GetComponent <Manager_Hall>(); managerAudio = GameObject.Find("Main Camera").GetComponent <Manager_HallAudio>(); shareButtonAtHall.onClick.AddListener(OnShareButtonAtHallClick); FICWaringPanel._instance.Hide(); }
void Start() { PengYQ_Btn = GetComponent <Button>(); PengYQ_Btn.onClick.AddListener(delegate { SendGroupInfo(); }); Two_UI = transform.parent.parent.Find("Two_UI"); //我的朋友圈 PengYQMain_Pel = Two_UI.Find("PengYQMain_Pel").gameObject; //朋友圈大厅 PengYQLobby_Pel = Two_UI.Find("PengYQLobby_Pel").gameObject; //用户管理 PengYQUserManager_Pel = Two_UI.Find("PengYQUserManager_Pel").gameObject; //用户申请记录 PengYQApply_Pel = Two_UI.Find("PengYQApply_Pel").gameObject; //圈子申请记录 PengYQApplyRecord_Pel = Two_UI.Find("PengYQApplyRecord_Pel").gameObject; //加入 PengYQJoin_Pel = Two_UI.Find("PengYQJoin_Pel").gameObject; //创建房间记录 PengYQCreateRommRecord_Pel = Two_UI.Find("PengYQCreateRommRecord_Pel").gameObject; //朋友圈信息 PengYQInfo_Pel = Two_UI.Find("PengYQInfo_Pel").gameObject; //朋友圈战绩 PengYQUserExploits_Pel = Two_UI.Find("PengYQUserExploits_Pel").gameObject; //加入房间的代码 enterRoom = transform.Find("/Game_UI/Two_UI/Join_Pel").GetComponent <FICEnterRoom>(); hall = transform.Find("/Main Camera").GetComponent <Manager_Hall>(); AddButtonEvent(); }
private GameObject _Pathset; ///申明设置窗体加载路径 void Start() { //=================保存游戏中音量=======================// _ConMusic.value = PlayerPrefs.GetFloat("musicVoice", 1); _ConSound.value = PlayerPrefs.GetFloat("soundVoice", 1); _audioMusic.Play(); //游戏开始播放背景音乐 music = GameObject.Find("Main Camera").GetComponent <Manager_Hall>(); //获取播放音源的对象 }
// Use this for initialization void Start() { //房卡图片 longOrFang = transform.Find("/Game_UI/One_UI/gold").GetComponent <Image>(); //根据当前的登录类型(龙宝or房卡(?微信)),改变计费单位的图片 ChangeLongOrFang(); //设置场景标签为主界面 GameInfo.sceneWhich = SceneID.Hall; //分享按钮 shareButtonAtHall = transform.Find("/Game_UI/One_UI/ShareOne_Btn").GetComponent <Button>(); shareButtonAtHall.onClick.AddListener(OnShareButtonAtHallClick); // GameInfo.isYuanQue = 0; //获取音乐播放器 _ArrayAudioSources = GameObject.Find("Audio Source").GetComponent <AudioSource>(); //给所有按键绑定音乐播放方法 allBtnVoiceObj(); //禁止休眠 Screen.sleepTimeout = SleepTimeout.NeverSleep; //如果服务器类型是游戏,则变为列表服务器 if (GameInfo.cs.serverType == ServerType.GameServer) { GameInfo.cs.Closed(); GameInfo.cs.serverType = ServerType.ListServer; } //5秒后开始发送心跳包 Invoke("Timer", 5.0f); userTip.text = null; nickName.text = GameInfo.NickName; ID.text = "ID:" + GameInfo.userID; SendGetRoomCard(); RoomCardNum.text = GameInfo.userRoomCard + ""; //加载网络头像,heading是Url,headImage是报错时的预备图片 //2018.3.21为了测试而注释------------------------------------------------------ LoadImage.Instance.LoadPicture(headimg, headImage); // StartCoroutine(Show_NoticeInfo()); //是否已经开始游戏 GameInfo.isAllreadyStart = false; //重连提示 Recon_Pel = transform.Find("/Game_UI/Two_UI/Recon_Pel").gameObject; //==========================脚本单例==========================// music = gameObject.GetComponent <Manager_Hall>(); managerAudio = GameObject.Find("Main Camera").GetComponent <Manager_HallAudio>(); //关闭登录的按钮 //2018.3.21为了测试而注释------------------------------------------------------ FICWaringPanel._instance.Hide(); }
//=========================================================================== void Start() { hall = GetComponent <Manager_Hall>(); News_Btn = transform.Find("/Game_UI/One_UI/News_Btn").GetComponent <Button>(); News_Btn.onClick.AddListener(delegate { OnSendGetUserRecord(); }); //========================================================================================================================== News_Pel = transform.Find("/Game_UI/Two_UI/News_Pel").gameObject; News_Pel_Content = News_Pel.transform.Find("Scroll View/Viewport/Content"); Info_FrameTemp = News_Pel_Content.GetChild(0).gameObject; News_Pel_bgLogo = News_Pel.transform.Find("bgLogo").gameObject; //========================================================================================================================== Newss_Pel = transform.Find("/Game_UI/Two_UI/Newss_Pel").gameObject; Newss_Pel_Content = Newss_Pel.transform.Find("Scroll View/Viewport/Content"); Info_FrameDetailsTemp = Newss_Pel_Content.GetChild(0).gameObject; timeTxt = Newss_Pel.transform.Find("info/time").GetComponent <Text>(); rule = Newss_Pel.transform.Find("info/rule").GetComponent <Text>(); Newss_Pel_bgLogo = Newss_Pel.transform.Find("bgLogo").gameObject; //========================================================================================================================== }